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This was made from scratch in two days for Ludum Dare 26.
Potato The Destroyer is a challenging minimalistic action platformer where you play as a potato on a mission to make his minimalistic world even more minimalistic by defeating The Crystal Potato of Destiny.
L/R Arrow Keys: Move
Z or Up: Jump
X or Space: Shoot
Down Arrow Key: Enter and unlock doors
This was my first time participating in Ludum Dare. Although I'm a little dissappointed in myself for not fully embracing the theme (minimalism), I think this turned out to be a pretty cool game. I learned a lot about level design and what goals are and are not attainable in such a strict time period. I planned a lot more content but just couldn't do it in time. Like, I had these desert tiles, this desert song and this enemy that all went unused.
I hope you enjoy! Let me know what you think.
-UPDATE Apr. 30 2013-
I finished a post competition version of the game which features a few enhancements.
-Easier difficulty mode
-Simple story intro
-SPACE for shooting and UP for jumping
-Minor level design enhancements
-Informative and non-informative signposts
-Key displays in the HUD when you posses one
-Key has its own sound effect
-Removed an unused song from the file