**THIS GAME WAS MADE IN 48 HOURS FOR LUDUM DARE 26**
Pillar is a super-short RPG that was made for Ludum Dare's 26. (The theme was Minimalism.)
You play a little block whose objective is to adventure out into the world to find three spells hidden in treasure chests.
Hint: If you get stuck then head back into town. The dialog changes as the game progresses.
It seems as though it drops a lot of frames on slower computers. The player and text box moving slow was not intended. It may not feel like lag, but it is.