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Uploaded
Apr 28, 2013 | 4:14 PM EDT

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Author Comments

(Please note: Game best played using Chrome browser)

Hexzul is an 80's arcade styled shape matching puzzle game, inspired by our love of retro games such as Tetris, Welltris and Blockout.

It consists of 8 hexomino shapes, and uses a random combination of these to create 1000's of new and unique shapes.

You must match each new shape by combining the hexominoes available. But beware, time is limited, so the faster you can match each shape, the more points you'll earn

Reviews


joyfuldreamerjoyfuldreamer

Rated 3.5 / 5 stars May 1, 2013

I have to agree with Stove. The overlapping is confusing, and the color shades from overlapping are almost impossible to notice until the shape gets closer. Perhaps prevent the shapes from overlapping and it would help big time. Otherwise, not bad! :)


Blacksmith00 responds:

Thanks joyfuldreamer, I'm glad you liked the game.

We had planned for the overlapping shapes to be an integral part of the game. We wanted to "merge" the original shapes, in order to create a brand new, unique shape. We felt that just putting 2 shapes next to each other would make things far too easy, and it is meant to be a puzzle after all! We will investigate other possibilities though.

Thanks again for trying out the game, and for your helpful comments :)


pluggedinpluggedin

Rated 5 / 5 stars April 29, 2013

Great, love it!!!


Blacksmith00 responds:

pluggedin, thanks for the comment. Glad to hear you liked the game! :)


ST0VEST0VE

Rated 1 / 5 stars April 28, 2013

The overlapping is a little confusing. I couldn't tell which blocks to use. Maybe use a little more color coding on the middle section. Also using a larger portion of the screen may help for when your looking at each shape when it's far away. Hope this helps.


Blacksmith00 responds:

Stove, thanks for your comments, we really do appreciate any constructive feedback we can get!

We wanted the shapes to overlap, as we hoped this would make the game more interesting and challenging. We made the center colors semi transparent for the same reason. We will look into making the shapes slightly larger at the start point, although we wouldn't want to make things too easy :)

Thanks again for the feedback, and for taking the time to play Hexzul.