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It's a platformer. There's not much else to say about it. Arrow keys move. Up (or X) jumps.
It was made in 48 hours for Ludum Dare 26. The theme was minimalism. Totally screwed up the theme, but the game's still pretty decent I guess.
Playing this and talking to you honestly made my week! I enjoyed how simple, yet challenging the game was. Very creative and enjoyable!
Keep up the good work! :)
Thanks man. It was great chatting with you. :)
considering that you didn't finish, it's pretty amazingly how complete it feels.
Pretty good game. the timing got annoying at some parts though.
Was there something i missed though there was a power up i could not get?
Nah, you didn't miss anything. The shiny things don't do anything but play a fancy sound. Sorry, I know it's terrible design to leave them in but I was unbearably tired so I just submitted and passed out. :P
I did change the level design on the last level so you can get the final shiny thing. It was next to impossible to get past the spider. You might need to clear your cache to see the changes though.
Yeah this ok!
Last stage is hard as balls to time right !
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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