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HTML5

[Start Game]

Score:
rated 2.44 / 5 stars
Views:
1,788 Views
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Genre:
Strategy - Other
Tags:
fantasy
boardgame
construct2
touchjam

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Credits & Info

Uploaded
Apr 26, 2013 | 2:08 PM EDT
File Info
Game
4 kb

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Author Comments

One or two player fantasy board game; avoid traps, drink potions, kill monsters...escape!

In Board Horde the aim is to get your three heroes to the exit before your opponent, using powerful potions and avoiding deadly traps and monsters along the way.

RULES on How To Play are on the menu screen, though in short: Touch/click the dice to roll it, choose your hero from the profile in the top left (or right, if you're red) and touch/click your hero after each dice roll to move (you can select more heroes on a roll of 6).

Hero Class differences:

Warriors are the best at killing Monsters, but are more likely to set off a trap or suffer Ill effects from a potion.

Wizards get the best effects from potions (such as increased teleport range, and a larger Death Pulse area effect), have a fifty fifty chance of setting off traps and are more likely to die when attacking a monster.

Rogues are the least likely to set off traps, don't suffer any Ill effects from potions, and have a fifty fifty chance of killing a monster.

The game is designed with larger Touch Screen devices in mind (such as ipad mini), and is best played in Landscape orientation.

Also designed to be played on PC using the mouse, though if the image appears too large just press the 'Play In New Window' button to the right of the title bar.

Html5 games can be tricksy little rascals when it comes to different devices or browsers, so if the game doesn't work then first try switching browsers. If this doesn't solve the problem, please let me know the following details: device you're using, browser, and problem encountered.

All feedback is gratefully received.

Now get out there and die in a heroic fashion!

Reviews


bodyrockersbodyrockers

Rated 2.5 / 5 stars April 29, 2013

little laggy


davehailwood responds:

Thanks for taking time to rate the game.

Lag can happen on older phone devices (especially where the audio is concerned, which is odd as all the SFX are preloaded before the game begins). I'm hoping to reduce the game's memory consumption once the competition is over by resizing some of the art assets.

By the way, if anyone experiences the game not getting past the 'loading' screen on PC, pressing the refresh key (F5) can solve this (you should see a message that reads: 'Touch here to start' when the game is ready). I've had this happen to me a few times now, though only when I change window tabs.


Blacksmith00Blacksmith00

Rated 3.5 / 5 stars April 29, 2013

Nice game, I had lots of fun playing it. I really like the comical elements! :)


People find this review helpful!
davehailwood responds:

Thanks, Blacksmith.

Best of luck with you own game (one day I'll get a score greater than zero!)


BarmonsterBarmonster

Rated 3.5 / 5 stars April 28, 2013

I like the game very much, but the A.I. is pretty much useless. The opponent passes opportunities to kick me out too often and takes too many risks (fighting with mage, placing warrior on traps etc.) Won 4/4 games without a single enemy charakter in goal.


davehailwood responds:

Hi barmonster,

Due to the tight competition deadline involved and the complexities of a.i. I only had time to implement 'Village Idiot' level of intelligence. Once the touchjam competition is over, adding more complex a.i. Is high on my priorities list (along with special hero skills and more boards).

Glad you enjoyed the game, and thanks for the feedback. i hope you find it more of a challenge once I've worked on the a.i. a bit more.


legomaster96legomaster96

Rated 0 / 5 stars April 28, 2013

I have the same problem as HiddenFear09


davehailwood responds:

Unfortunately without more information it will be rather difficult for me to track down the problem.

Were you using a PC, an ipad, a mobile phone, a banana? If you were playing on PC, Chrome tends to be the most reliable browser and Firefox the least reliable (for my html5 game, at least). If you were playing on a banana, try switching it off and on again.


HiddenFear09HiddenFear09

Rated 1 / 5 stars April 27, 2013

For Me its Stuck At 100%


davehailwood responds:

Sorry to hear the game didn't work for you. Out of curiosity, which device and browser were you using? If you try switching browsers that can sometimes do the trick.

Currently I know the game works on: ipad mini, ipad3, Samsung Galaxy 2 phones. And it seems to crash on old iPod touch devices (some problem concerning the music, which I haven't quite figured out. Possibly a memory issue). It should work fine on PC, as they generally have more memory.

Anyway, thanks for giving it a try.