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Credits & Info

Apr 20, 2013 | 6:51 PM EDT
  • Daily 4th Place April 22, 2013
  • Weekly 3rd Place April 24, 2013

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Author Comments

4 people are trapped in a building fire and need your help to escape.

DESIGN- Stuart Madafiglio
ART- Cindy Xu
MUSIC- Jesse Valentine

Winner of's Got Game? competition!



Rated 5 / 5 stars

great game


Rated 5 / 5 stars

This is the proof that graphics don't matter at all. The best storyline I've seen in years.

Really great and well designed game. I won't add anything else because everyone already told what I wanted to tell. Hope to play more games from you in the future.

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Rated 5 / 5 stars

Incredible. There are no words to accurately state how I feel about this game.

Except that the game mechanics weren't very dynamic, but it went with the theme, I suppose.


Rated 5 / 5 stars

i remember northernlion doing this one. then i went to that place and beat it on what took him to do the video XD.


Rated 5 / 5 stars

"Christina says: As if you would ever sacrifice yourself for ANYONE."

I recently played another game on site and wrote something along the lines of 'needs more story'. And here, I was pleasantly surprised, and thankful for the fantastic, chilling experience received.
I'm going to mention a spoiler that gets told before the first actual 'level', so be warned.

The gameplay is simple, yet brutal: in a series of clicks, determine who lives and who dies. What makes the game so brilliant, however, is how invested we become in the characters. In a short time, the character personalities are revealed, even before the first death, and every death reveals more and more about the characters, their lives, and a conspiracy slowly unraveling. To top it off is one of the most atmospheric, chilling tracks I've heard in a puzzle game in a long time.

The gameplay is super simple and easy to pick up, and although I have heard otherwise, that is not a bad thing. The simple gameplay allows for incredible immersion into the scenario, and when the player gets so immersed that they have to spend a few seconds determining not only how to proceed, but who to kill off to proceed.

To the creators, thank you for this incredible experience. And for gamers, make sure you play this with as few distractions as possible. A dark room, no interruptions...not the kind of game to enjoy at the office.

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