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Uploaded
Apr 20, 2013 | 6:51 PM EDT
  • Daily 4th Place April 22, 2013
  • Weekly 3rd Place April 24, 2013

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Author Comments

4 people are trapped in a building fire and need your help to escape.

DESIGN- Stuart Madafiglio
ART- Cindy Xu
MUSIC- Jesse Valentine

Winner of clay.io's Got Game? competition!

Reviews


justkirojustkiro

Rated 5 / 5 stars

Brilliant! It makes me wonder. Where you inspired by Bioshock Infinite somehow?



ClupeidaeClupeidae

Rated 5 / 5 stars

brilliant! loved the story, music, practically everything.



DfleetDfleet

Rated 5 / 5 stars

A plot-based game, like Heavy Rain, That has a plot that will blow you away, I was amazed at this game and how deep it went, I'm glad I played it, it shows how important choices are.



Fear57Fear57

Rated 3.5 / 5 stars

Very well done! While it is quite short and there are only two options each and only one way to solve the puzzles, it's the story that counts. It is well written but the emotion connection to the characters was too strong and it was just a bit too depressing (for me) and a little bit confusing. I think a lot of people here would like to see more of this kind of thing done. Only it's dark and evil. Sort of like a SAW type thing. Again, good work.



BirdofterrorBirdofterror

Rated 5 / 5 stars

@Supaserrin
*Spoiler Alert. You have been warned.*

I think the reason 'Christina Lives' was the phrase, wasn't because they Chose it. I think Chris's Mother, in a previous timeline taught a parakeet that phrase for when they would try to experiment with birds.

The only bird who would survive the time travel process would be the one she already taught the word to.

I think she did this to tell everyone that the time travel machine was a success and that she is still alive. Then the bird taught the other birds the saying, and then a couple million birds knew it- but that bird was the only survivor.

Because that Bird time traveled before, because of her mother.

...Probably.

Anyway, 5/5 game, easy. I would love a sequel or prequel, maybe with gameplay in which not everyone has to live or die. Where your own skills and prior knowledge can help you save lives, not just as many lives as the game itself says you can, you know?


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