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no-one has to die.

Score:
rated 4.49 / 5 stars
Views:
417,380 Views
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Genre:
Adventure - Other
Tags:
death
fire
text
branching

Credits & Info

Uploaded
Apr 20, 2013 | 6:51 PM EDT
  • Frontpaged April 22, 2013
  • Daily 4th Place April 22, 2013
  • Weekly 3rd Place April 24, 2013

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Author Comments

4 people are trapped in a building fire and need your help to escape.

DESIGN- Stuart Madafiglio
ART- Cindy Xu
MUSIC- Jesse Valentine

Winner of clay.io's Got Game? competition!

Reviews


awsomedawgawsomedawg

Rated 5 / 5 stars

Whoa. Mind blown. O.o



thejellysharkthejellyshark

Rated 5 / 5 stars

What I have to say about this , is that it is likely this is the most I have enjoyed a game in a long while. One thing I love most about this game is the storytelling, whilst the gameplay aspect can possibly take you around five minutes if you know what you're doing, the storytelling is phenomenal. I like how you gave each character a personality, even if you had to wait to see what it truly was sometimes. I also liked how you immersed the player in the story, nearly making him feel as if he was in the burning building himself. I also love the music, especially when you played it once a character reveals something shocking. All in all, this is a fantastic game, but not because of the gameplay, but because of the story that comes with it.


People find this review helpful!

monkey-Cmonkey-C

Rated 5 / 5 stars

Did NOT see that coming, is all I'm gonna say...



MockingBird96MockingBird96

Rated 5 / 5 stars

Gonna give you five star because FUCK ME IF THIS ISNT A GOOD FUCKING WONDERFUL GAME OKAY.
but theres this thing about the true end, personality construction maaaan, its okay to a character A suddently want to sacrifice X for person Y, but not if A was all the time begging and pleading for the life of person X, like, too sudden, it even made the true end kind of nonsensical BUT SHIT ILL PLAY THIS MOFO FOR EVER


People find this review helpful!

mad-nicmad-nic

Rated 3 / 5 stars

I had no desire to finish any of the other after doing Troy and Lionel. Mostly because I couldn't rescue Steve over Troy in the first mission. Also the puzzle part just feels like artificial padding to extend gameplay by a few minutes.