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Apr 18, 2013 | 12:37 PM EDT
  • Daily 3rd Place April 20, 2013

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Author Comments

You Play as a White Knight with his sword to slain The Mighty Giant. To defeat The Giant The Knight must ready him self. Prepare to fight The Giant by constantly upgrading weapon and skill.

Features:

45 Achievements to unlock
7 Upgradeable skill, weapon and armor
Massive Health Giant to Defeat
a lot of monsters
Controls:

Use WASD or Mouse for Movement
Up = W
Down = S
Right = D
Left = A
Attack = Left Arrow / Left Click
Special Attack = Down Arrow / Spacebar
Sprint = Right Arrow / Left Shift
Use Meat (Replenish Health) = Number 1
Use Potion (Replenish Stamina) = Number 2
Suicide (Panic Key) = O
Complete all achievement to play as The Dark Knight

Update:
Range of picking up the drop items.

Reviews


ysnfysnf

Rated 5 / 5 stars April 27, 2013

if you need double the special attack damage i have a trick for you:
1-use the SP attack
2-press again on the SP attack button during the explosion ( if the sword in the earth )
3-wait a 0.50 sec (literally) and look
the SP attack repeated 2 times in a row!!!!!!! using 80 stamina only! ( if the SP attack is in level 1)



xgeoganderxgeogander

Rated 5 / 5 stars April 26, 2013

Love this game



spyro194spyro194

Rated 1.5 / 5 stars April 25, 2013

a bit slow but all of it was fine


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bbrakebbrake

Rated 1.5 / 5 stars April 25, 2013

This was awful. Cheap, empty world filled with 1 kind of monster and a lot of grinding for unoriginal upgrades. Totally boring, I'm glad I quit before forcing myself to finish the stupid game.


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mutatiousmutatious

Rated 3 / 5 stars April 24, 2013

This game was a pretty good time killer. I enjoyed the play through but there were a few things that i noticed that detracted from the overall experience of this game.

1. The overall amount of grinding it took to acquire max upgrades was too high. Honestly it was the time spent collecting coins. I got so fed up with running around after pulling groups in with my special and quickly killing them all with my normal attack that i stopped trying to collect coins. I only killed slimes at the end to get more food to try and kill the giant with. PLEASE add some kind of collection mechanic to the levels of increased gold drop to pull surrounding coins to your character.

2. The delay in movement after using your special. If you hold one of the movement keys while using your special you will not move after its done. Even after your special damage is applied there is a significant delay before your movement keystrokes will be registered and you can move around again. This led to a few deaths and lots of spamming right and left arrows.

3. If you spam your special attack with higher levels of endurance it bugs out a little. while channeling the first cast you regen enough stamina to use a second special. when i spammed the key the stamina was used before the first cast went off and double damage was applied to the enemies around me and then the second animation would go off with a third application of damage. essentially 3 casts for the price of 2 =)

4. The large red slimes that spawn south of the giant are extremely powerful. Now i understand you probably needed something that powerful to allow players with max upgrades to still have a chance at the 500+ combo and my arguement may be moot, but their strength is not proportional to the amount of gold/items they drop. A maxed player might not need anymore gold but while i was trying to max my skills i wanted something to give more gold faster and figured the larger the slime the more gold it would drop. This did not seem to be the case or i just didnt notice the difference. And 5 of my 6 deaths were to them Q_Q

5. Why is there not a teleport to blacksmith button...or did i just miss it? i think i spent most of my time simply running back and forth. So add a teleport mechanic or increase the dash speed as that was also not very impressive.

There are a few other things that could be done to improve the experience such as a higher variation in the enemies you fight to lessen the feeling of grinding and smoothing out the animation transitions but overall it was a good game and worth a play through.


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