BackDoor- Door 1
You find yourself in a strange house with only a man on the phone as a guide.
4.12 / 5.00 26,013 ViewsMini Commando
Action adventure game with nazi enemies in the second world war.
3.95 / 5.00 21,288 ViewsLog in to save your medals! Don't have an account? Create one for free!
Game made in 48h in Game Design workshop by Mario Von RickenBach.
Inspired by Super Crate Box and Super Hexagon.
Collect squares, avoid bullets and survive for longest time.
Use Spacebar to increase the radius orbit.
Reviews
Rated 5 / 5 stars 1 month ago
very well done.
Rated 4 / 5 stars May 6, 2013
21 score, AAAa so hard
Rated 3 / 5 stars May 4, 2013
1,410,065,408 nedir ya? azgınporsuk allah mı lol?
Rated 5 / 5 stars April 25, 2013
I fell in love with this game . It is simply just brilliant. The mechanics worked well and it consumed a good twenty minutes. Had fun, and I love your work amidos. Can not wait for a new game !
Rated 4.5 / 5 stars April 22, 2013
Only got up to level 34 even after taking breaks on easy levels. Like everyone else mentioned, needs upgrades and/or checkpoints to make it more interesting. Powerups that pass by wouldn't be a bad idea either. And a game mode where 1 hit-death is implemented would be absolutely amazing; at least it could be played up to level 30, with a medal for those who complete it. As it is now, it was all about getting used to how far you get while holding spacebar and how fast it went back to the middle when letting the spacebar go; I didn't really care about the patterns of the incoming balls, but cared more about getting the square, because it was easy as long as you stayed at the edge and let go a few times to dodge.