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Uploaded
Mar 26, 2013 | 5:36 AM EDT

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Author Comments

A short video game story about a boy and his guardian.

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Instructions and controls are given in-game.
Medals will unlock after the credits. There is no notification but they will unlock on the game page and in your profile.

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Music:
Inexorable | Sunset at Glengorm | Long Note Two - Kevin MacLeod (incompetech.com)

I'm not a native Japanese speaker and am really bad at speaking/writing Japanese. If you notice any mistakes or misinterpretations of the language, please let me know and I will fix them as soon as possible. Sorry.

Reviews


SahronasarSahronasar

Rated 2.5 / 5 stars March 26, 2013

Slight question: What's the point of writing this in Japanese? I didn't understand any of the in-game symbols because of that. If you don't understand the language then why write in it? Interesting use of the jump mechanic to to "climb" the pillars/walls/trees. Music and atmosphere are appropriate. The game is far too short and leaves me unsatisfied.................. Game had potential. Make a longer one.



The-Winged-SerpentThe-Winged-Serpent

Rated 0 / 5 stars March 26, 2013

horrible controls. slow plot... not to mention overall its rather boring.


People find this review helpful!

jhanelinejhaneline

Rated 3.5 / 5 stars March 26, 2013

Nice story but I am stuck after the villagers attacked the giant.. I cant figure out what to do to advance..


VOEC responds:

After you enter the village continue to the right.


HobochimpHobochimp

Rated 3 / 5 stars March 26, 2013

Solid game. However, it's a little too lengthy and monotonous at times, when it could be cut short. Good job, though :)



Red-HaraRed-Hara

Rated 5 / 5 stars March 26, 2013

This is wonderful game, with good plot, music, graphics.
Amazing sights, outstanding giant.
But it looks like there is one bug: player can jump in air if he left the surface without jump.
i don't know if it is bug, so can you please answer me?
And must say again: wonderful.


VOEC responds:

The thing with the air jumping does look a bit weird and doesn't make much sense, so it kind of is a bug. But I left it in anyway because it made some of the jumping passages a bit easier and helps especially with longer jumps.