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Uploaded
Mar 26, 2013 | 5:36 AM EDT

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Author Comments

A short video game story about a boy and his guardian.

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Instructions and controls are given in-game.
Medals will unlock after the credits. There is no notification but they will unlock on the game page and in your profile.

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Music:
Inexorable | Sunset at Glengorm | Long Note Two - Kevin MacLeod (incompetech.com)

I'm not a native Japanese speaker and am really bad at speaking/writing Japanese. If you notice any mistakes or misinterpretations of the language, please let me know and I will fix them as soon as possible. Sorry.

Reviews


MetalVortexMetalVortex

Rated 5 / 5 stars

This is the saddest game I have ever played. And the best. Nice job! 5/5



ThaInfamousThaInfamous

Rated 4 / 5 stars

dis game got a n***a in deep thought, itz hard 2 play dis game if u aint got patience, but itz kool so i fk wid it



taysf111taysf111

Rated 5 / 5 stars

It is pretty sad that people leave the game because it is quiet and colourless. This is the kind of game that give someone a peaceful time playing and make time one think. I love it.


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kurwikkurwik

Rated 2 / 5 stars

I loved it, i really did. But i abandoned it after 20 minutes because it's sooooooo slooooooow. It was horrible. I really liked art and the direction that story was going but it was so terribly boring that i just quit, i got better things to do than to walk through the same location over and over again.



chris-the-stick2chris-the-stick2

Rated 3 / 5 stars

well, this game was very good, and well-done, especially if you consider that it managed to capture our attention, and interest in the story, despite all the characters being 1-pixel each, and a huge, pixely-designed universe, with large, vast-endless roads, and with the only thing that is bigger than1-pixel to be the buildings, and the guardian.

so, 10 for originallity in design. because despite it's lack of graphics, the story managed to captivate you.

again, 10 for the story, since it was so sad, so true, and so touching, since it was about friendships and life and death.

the ending was good.
i chose to avenge him.

still, the BAD thing of the game is:
the EXTREMELY SLOW gameplay. even the best, and most eager-of-gamers cannot stay and stick around with this game, for a while. i know, that sometimes, games are not for the action, but for the feeling, or for the lesson, that they can teach us, but this one was so slow, that i almost lost my interest in this.
and the fact that you have to play this AGAIN from the start in order to get the second ending?
it's incredibly hard, truly a test of patience.

my suggestions, would be, to simply make the boy/ and the guardian to move a bit faster in the landscape, to also make the ''berries'' quest to have some hints as to WHAT you must collect, since the ''berries'' were just a small tiny, ''white-flashing pixel''. noone can see that!
so, give us some hints, or a hints option, on how to find the ''berries'' in the ''berries'' quest.
lastly, the movement of the characters, should be faster, like the boy's and the guardian's, and ofcourse, if you completed the first ending, there should be an option, allowing, to replay the last chapter, and play the ending differently, in order to see the other ending.
maybe, something like a button with ''play from last chapter again'' or soemthign, to help you see the ending, WITHOUT having to play all the game, all-over again.

what i say is, that this game is GOOD, the story is GREAT and touching (it really is great), but this game is harmed by it's overall slow speed, and no option in repleying the last chapter.


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