A defense and shooting game hybrid! Defeat wave after wave of enemies through strategic trap placement and fast shooting. Level up and spend points to upgrade your characters abilities.
1-7: Cycles through arsenal
Tab: toggles between traps and weapons
Space: Send incoming wave early
Programming/Design: Wolfgang of Funstorm Games (http://www.funstormgames .com)
Audio Mixed/SFX: Crystal Lau of Audio Fuse (http://audio-fuse.com/)
Thanks for Front Page!
Added end-of-game victory screen.
Reduced cannon upgrade damage boost slightly.
Fixed ghosts stopping in front of barricades and not doing anything (they will now pass through barricades all ghostly like).
Fixed trap building graphic sometimes flickering when overlapping other trap building graphics.