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Kill the enemies and reach to castle.
Move by arrows, you can double jump by double press Up arrow
Extremely mediocre. And then it loses points for things like not being able to line up a shot while jumping. Come on! Put some real effort into this. This is just a pallet swap of a megaman character and a bunch of ripped sprites. Is this really the best you can do?
My Suggestion: Try again with your own characters, reprogram this so the controls aren't so loose and frustrating. Good luck!
loved everything, except horizontal platforms. those i really hated, because they don't move the character and you have to move with them.
stuck on level 13. when character appeared, hit the flying monster and then the game stopped, because the character did not appear again... by pressing "`" button, the console gave me this on last lines:
request to switch to scene 11
warning: switching scene while already switching. ignoring.
Extremely hard because of the huge enemies hitbox...
good game though it needs verying enemy difficulties
I like the concept, it's rather rough. It has the feeling like this is the first game you have created. It could use a touch up with the double jump, it is rather glitchy. Because this probably is not your final work with this game. it could also use some leveling with how things are placed and the texture difference with enemies. Good work so far.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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