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[Pr'] is a transcription of first two letters of word "project".
I've made this game to learn ActionScript and Flixel. It's my Hello World for ActionScript and Newgrounds.API.
Hope you'll love my creation.
Arrows - work too.
M - mute.
I Dont Get It Though But Great Game!
For a "Hello World" game, this is really nice. The music is absolutely beautiful, the graphics are interesting and pique my interest, and the "Freedom..." ending is very bittersweet (thanks to the music and fade-out), which is great. As most other people have said, more achievements or secrets would be great, if you ever come back to this game and refine it.
The controls can be a little stiff, though, and the magnets can be tedious to work with sometimes, but those aren't big complains, although it would be nice if they were touched up and polished. Very nice work, and A+ for the Yume Nikki reference.
A rather short, simplistic game with no definite point. Not to say that is bad under the right circumstances, but (As you've described in your comments) this clearly represented the fact that it was just some sort of personal test. The movement seemed a little awkward in terms of the generally slow movement and "moon jumping", but the gravity mechanic made things a little interesting.
I can't say I feel it was the best way to spend my time, but it seems like it might be good if it was expanded into some sort of adventure-platformer sort of thing. I don't know what it would be referred to. It would all depend on what you decided to make it.
is a great game but i think it should take a bit longer and how do i get to dave
As I see you've reached Dave.
Is that girl for the last medal, in a game called Yume Nikki?
Anyway, great game could be like a platformer or something, I dont know.
Yeah, it's Monoko from White world caught by traffic light effect.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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