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Get ready to hold the enemy attacks with your last but powerful turret. Get robots to help you, or set mines before enemies arrive, you chose your strategy.
Campaign Mode and Hardcore Mode.
Tons of upgrades, trophies and enemies to unlock.
Normally I like games like this but there's really not much too this game, the only option for firing the turret is either auto fire on or auto fire off, you cant manually shoot the turret. Also, I notice that there are mobs that mimic that of momentum missile mayhem, and skills that mimic those of that same game. Now, the game isn't all that bad but i feel its a failed attempt to copy something that's already available.
Ok. This is a pretty good game albeit a bit repetitive. What makes a game like this is the upgrade system but its a bit unbalanced (The damage upgrade doesn't do much to later enemies, the single attack bot only attacks from one position, the guns are only front-facing etc.) You can do SO much more with a game like this like either adding: A laser sight for the main gun, additional bots that have greater attack capabilities & much more battle field function, Special abilities for each rank-up you get, additional turrets for support with different gun types & improved assisted bot AI as well as the enemies! I likes how you included the simple rotation speed upgrade from clunky to fluent. Smooth gameplay should always be at the core & everything else built around it! Keep at this & just go ape-shit crazy with adding improvements!
Pretty fun game, must admit I lol'd when I was "promoted" from a Sergeant to a Corporal, but otherwise entertaining :)
it's a nice game, but make achievments a little easier to get in all I liked it ok
Nothing new but good solid work, i like it.
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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