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Uploaded
Mar 18, 2013 | 4:25 PM EDT

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Author Comments

A game made for the #7DRL2013 (7 Day Roguelike Challenge) and #1GAM (One Game A Month). Thanks to my girlfriend for making the graphics and helping with game design. Everything was thrown together in 3 days, including original music.

I only had 3 days to finish it, since I came late to the party. My hard drive died on me (quite depressing you might say), so I had to set up an old laptop for programming. But I had a lot of fun making it, sorry I couldn't make it better in time.

Edit: Yes, there IS an ending.

Reviews


DrZeldaZooperDrZeldaZooper

Rated 2.5 / 5 stars June 24, 2013

Not exactly the most entertaining game, but a good representation of how silly the "emo" style is. It's like a mirror showing how ridiculous they look.


People find this review helpful!

revelationwarerevelationware

Rated 0.5 / 5 stars May 24, 2013

Too easy



martin1592martin1592

Rated 4 / 5 stars April 6, 2013

I enjoyed it. I expected a different ending though, but it entertained me for 5 minutes.



AdonCaAdonCa

Rated 2 / 5 stars March 20, 2013

As another reviewer said, this game is more about being 'emo' than real depression. People who are truly depressed want to get OUT of it, not deeper into it because it's cool and you dress all in black. It seems like the protagonist here is a stereotypical emo, viewing playing at being depressed as cool and somehow deep. Trust me, when you are depressed, blocking happiness is an involuntary reflex, not something you want to do actively. As someone with depression, I know whereof I speak.


Metalcan responds:

Yeah you're absolutely right, it's definitely not about real depression. It's simply a silly idea to switch the roles of happiness and depression, where depression would be something that you would seek out and use to battle happiness. It does indeed seem "emo", but we honestly didn't have that in mind when we made the game - with 3 days to do it, there was not much time to think. It's just meant to be quirky, not to offend anyone.


SeyPenniSeyPenni

Rated 2 / 5 stars March 19, 2013

Positives:
- Controls are solid
- Game play is solid
- Music is decent, a little annoying over time
- Item use and explanation is interesting
Negatives:
- No goals
- Mis-representative.

This is a game about Emo, not depression. No one with depression wants to stay depressed. Depression is not seen as something 'cool' to be or have, unless you're completely mindless. It feels like you took one of the most ridiculous stereotypes and made a game about it.


People find this review helpful!
Metalcan responds:

Thanks for the review, I aggree on the "no goals" point, we simply ran out of time. As for being misrepresentative, see the answer above.