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Yet another nice day in the forest but as we know, nothing good lasts forever. Our main character, Fox, received news that his friend (Mark Squirrel) is in danger. What will he do? Go save his friend, what.
sorry for asking this, but can you make hit-boxes for the saws? still, good game!
As has been mentioned by others; jump = space, not up arrow.
Hitboxes for the saws makes it impossible see where death will hit you - you don't even have to get close to the ruddy things for them to kill you. Transitions between levels are abrupt and jarring.
It would also be nice to be able to turn off the rather intrusive music.
This is your first game, which is why you do get a point, and not a roaring empty non-rating.
Control description lies. space is jump, arrows are only left and right. the squares for the circular saws are about 10% larger than the saws, and the corners need to be cut or reshape the image to a circle.
This game would be better if the saw blades were not so difficult to get by you don't even have to touch them to die. It's especially bad when you jump over a blade and still die because you didn't land far enough on the next platform. OK for a first try, but could be better.
It's pretty fun, however there need to be some major work done on the technical aspects.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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