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Mar 13, 2013 | 7:04 PM EDT
  • Daily 3rd Place March 15, 2013

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Author Comments

Failure is inevitable, so why delay? Hit that Give Up button and be done with all this. No need to try to finish the game. I wouldn't be impressed either way. But if you want to humor yourself you can at least try a few floors on for size.

Game by John + Tasselfoot
Ending Music Tracks by Kevin Macleod []

WASD / Arrow Keys to Move



Rated 4 / 5 stars

This game is fantastic! It's challenging, and changes. It keeps the same layout, and adds things to make it harder. Part of me wanted to have different level layouts, really.


Rated 4.5 / 5 stars

After beating the game, I went back to see what the give up button would do. I was half expecting a screamer, which I honestly thought would be a nice touch. Still, this game is pretty good, although everyone does keep saying it reminds them of portal. I kinda agree...


Rated 3 / 5 stars

get really hard around 70%


Rated 5 / 5 stars

Truly excellent, had a great time besting it. I never did give up, which in my book is a victory all by itself (Please ignore the 573 mangled corpses and 47 minutes of wasted life). But anyway, great game, very enjoyable. It reminded me of the impossible game, except that it wasn't a mind numbingly repetitive pile of *redacted*.

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Rated 4 / 5 stars

so far its pretty good, its smooth and has an obvious influence from portal, but this doesnt remind me of Glados as much as it seems like a core similar to GlaDos that was sold to an underground crime lord that puts people through these chambers for amusement.

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