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Give Up

rated 4.01 / 5 stars
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Action - Platformer - Other

Credits & Info

Mar 13, 2013 | 7:04 PM EDT

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Author Comments

Failure is inevitable, so why delay? Hit that Give Up button and be done with all this. No need to try to finish the game. I wouldn't be impressed either way. But if you want to humor yourself you can at least try a few floors on for size.

Game by John + Tasselfoot
Ending Music Tracks by Kevin Macleod []

WASD / Arrow Keys to Move



Rated 5 / 5 stars

Finished , "You really are a stubborn to get this Far" XDDD. Great game , good use of inverse Pshychology to catch the player , LOL .


Rated 5 / 5 stars

Made it to level 25! :)


Rated 5 / 5 stars

Oh maan the satisfaction of completing this shit. Great game, I've barely played any others like it.


Rated 5 / 5 stars

Where's my cookie


Rated 4 / 5 stars

I agree with the person below my post. Many a death was due to physics and sliding. Level 30 in particular needed adjustment, as that was the level I died the most upon. You lose half of a star for the physics problems. The other half comes from the soundtrack. The music gets repetitive after a while and, while guitar riffs are good for getting one excited and fit the background atmosphere, it wouldn't hurt to mix it up a bit.
As for the lesson of the game, it all made sense after I beat it (I honestly did. The game congratulates your stubborness with black words on a white and blue background). The point is not that you should always just give up, but that it is okay to fail once in a while and that nothing is stopping you from getting back up and trying again another time. It took three seperate tries to beat this frustrating game, and I'm glad to see something the hardcore gamer crowd can enjoy.