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Erudition

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Author Comments

A wizard seeks out arcane knowledge in a magical land. Untold dangers and challenges await on his quest for power.

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You know? I had a feeling... Like I thought "maybe later it's not this easy, maybe later it's well done" but it died right after I... "won"... it finished there, after three very simple and very poorly designed puzzles.

Advices for the next one: (because I like where you're going, sadly this is not close to that, but it wants to, and it's enough.)
Music and sounds: Add them, add good ones (like the one you used, it's very good), and don't forget to put a mute button. Without it, it looks more like a coding experiment than an actual game.
Limits: don't let the player go outside what's seen on the screen, easy to get lost and quit.
Physics: the last stones puzzles was bad designed, after pushing a stone against a wall, there's no way back.
Buttons: Needed during game: a Main Menu shortcut, Mute, and Restart Current Puzzle.
Diagonals: Let the player walk in diagonal, it's intuitive and player-friendly.
Work more on the puzzles. A LOT more, and don't make them just because, you'll have to justify them.
Don't know what else, read more about programming games... Maybe another software, and not Stencyl, I don't know, I don't know about those things.

Interesting concept, but thats all it has. I would continue playing, but the puzzles are not only rediculously flawed, they're ugly and easy. Plus no music? In fact, no sonds at all? I thought I heard music at first, but then, nothing.

The horrible physics in this game makes the colored crystal puzzle almost impossible. It's easy for the player to move the crystals into a corner or a wall then you're forced to reset the game since there's no way to reset the puzzle, so I have to restart the game.

I stopped wasting my time after three attempts. 1 Star is me being kind, since the graphics are ugly, the hit boxes are much too larger for the items (Making it difficult to move), and after toying around with the game for a minute, I realized you can walk in and out of the level and never return to it.

"The wizard hears a loud 'boom' outside after completeing the puzzle, as he goes out he notices that cave is no longer blocked by a rock' " If this game is being cheeky, I dig it- but more likely it's just somewhat poorly planned writing. I really think this game has potential though- play up that gamer sarcasm a bit!

If you mess up the colored stones puzzle after the cave there is no way to beat the game. All in all, this game looks more like a beginners experiment in coding than an actual game. Fix the bugs and resubmit- oh, and add in a little more spirit!

That being said, I had a lot of fun guinea-pigging this submission. The breakout-style part was fun! I encourage the creator to clean this puppy up and send it in again.

keep working guy, but it's not good yet

Credits & Info

Views
2,230
Faves:
1
Votes
9
Score
2.24 / 5.00

Uploaded
Mar 12, 2013
2:55 PM EDT