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Uploaded
Mar 10, 2013 | 5:50 AM EDT
  • Daily 5th Place March 11, 2013

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Author Comments

Leaving the sound on is highly recommended.

LEFT, RIGHT: run
UP or X: jump, jetpack
DOWN: activate
M: mute

Reviews


CyberdevilCyberdevil

Rated 4 / 5 stars March 11, 2013

This was a really nice exploration game, simple and ambient, and with a fast stride as well so it doesn't get boring. It really reminds me of Knytt, in all aspects but the music (which IMO would have been better a bit more ambient). The controls are easy to get the hang of, and the layout of the game is both clever and logical. I like how you get back to earlier points through progress, though sometimes it would be nice with an indicate as to which way you need to go. Keep it going!

-cd-



WhisperByteWhisperByte

Rated 4 / 5 stars March 11, 2013

Nice game. Reminds me of Knytt series. Although arrow movement is frustrating (WASD would have been better)



NetslumNetslum

Rated 2.5 / 5 stars March 11, 2013

As far as this type of game goes it seems just standard. The upgrades were just standard upgrades. The gameplay seemed to be just a standard map where you are limited access until you find certain upgrades to progress to a previously unreachable area. Did not really find anything new. I always like to see something fun and innovative, this leaves me feeling like a missed something because this type of game has been made so many times. It was more frustrating than fun in the end. It is one thing to make things difficult and it is another thing to make it a battle of attrition where you just load again and again. So for me it was a clean well made game that was not innovative and as a result was not fun due to me having played almost identical games again and again. Good starting point to progress your games to another level and there are definitely far worse games out there.



LakawakLakawak

Rated 1 / 5 stars March 11, 2013

What an absolute shame. This was a great series of games. So why ruin it by adding the most annoying and overused ridiculously unrelaistic move in games today..the wall jump. Note to game desgined...ENOUG ALREADY. It was sort of a cool idea OVER A DECADE AGO. (actually...not really, it was always stupid forthe sheer asburdity of the notion that you can climb a wall like that.)But now, it is just a dumb way to add difficulty. MAYBE you can add it for a few levels. But when you make pretty much every level be wall jumping in between spikes, it jsut makes the game annoying and not worth playing. I would have thought the "Robot" games were above that sort of thing. The one star is solely for the fact that I went back and played some of the older games of the series.



LumynumLumynum

Rated 4.5 / 5 stars March 11, 2013

Astonishing! You know, it kinda reminds me of Odd World...