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Uploaded
Mar 8, 2013 | 11:24 AM EST
  • Daily 5th Place March 10, 2013

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Author Comments

Abradine Asylum hasn't been in operation for over thirty years. There have been several accounts of unexplained activity throughout the asylum. Lately you have had several dreams where you are inside the asylum. Tonight in your dream you found yourself walking up to the front door. It takes a moment but you finally reach out and open the door, when suddenly you are consumed with darkness. What is calling you to this place and what lurks inside? You realize that this can't be a dream! Good luck and have fun playing!

Reviews


tadametadame

Rated 3.5 / 5 stars

It's good that we could collect orbits with a mouse rolling over them. Note pad on the map was handy to jot down notes. Music was forlorn.

Finding missing pages for a book was a key to solve most puzzles. The trickiest clue was the three dotted circles. You had to turn your head 90 degree towards the right to read it correctly. Also, the "WNNSWW" clue was a little confusing although I knew it might be directional signs. Thanks to walk through, I got a blue key by taking the right turns starting from the ground symbol.

I had absolutely no idea on how to crack the four-digit code even after watching the walk through. The code started with an 8.



Spikedemonic23Spikedemonic23

Rated 5 / 5 stars

Yes! Another awesome asylum game! \m/ :D


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BunnieBoo2BunnieBoo2

Rated 3.5 / 5 stars

great game


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KarmaPunchKarmaPunch

Rated 5 / 5 stars

Another amazing game!


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Jabalias22Jabalias22

Rated 3.5 / 5 stars

not bad

However, even thought I am quite good with point and click, took me a shitload of time to realize what I had to do xD
Well, now about this game... not that scary. However, for me the worst thing is that backgrounds are impressively well made, but the interacted item is poorly made (for example, opening the drawers), and other thing that is awful about backgrounds is that they aren't in the protagonist's perspective sometimes. Oh, and the orbs used for buying things to the hood-person-thing (in my opinion) break the atmosphere, which is the MOST important thing on a scare/spook game, because it is how it gets scary/spooky. This game atmosphere was quite good, but trust me: could have been better.
Other than that, it is enjoyable. Next time a bit more of work could be appreciated and thanked a lot.

---jabalias_out---


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