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The goal is to get the ball to the portals to win
Known bugs:enemies seem to duplicate your character.
The collision detection for both enemies and platforms is poor and, for a platformer, having these two things working is extremely important. One of the levels contains platforms that are not covered in the instructions and are not explained on the level. The ball will randomly bug out after falling and fall continuously until it no longer respawns.
Hell no. Why? It's very buggy, (I don't wanna be mean about this part. I think that the graphics are a good part of the game tough) graphics, in a rating from E- to A+ are D-, bad plataforming, not the best mechanics. Even if all the bugs were fixed the game would need a whole redone, piece by piece. (Sorry if there was bad english im not english.)
I can't beat level 3, it seems impossible. and the collision sucks, don't use hitTest(), especially on circles.
Thanks you for the info, instead of hitTest() what should i use (since im kinda a noobie to flash)
as u asked, I rated fairly! Yeah brotha, don't expect something more from it!
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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