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Smash the pumpkins!
It is what it says. Smash flying pumpkins.
Although clicking can certainly get tiring at times.
Instructions would have been nice, a little over 77 pumpkins smashed and a witch flew across the screen, throwing me off my guard making me miss three pumpkins and lose the game.
Playing again the witch appeared during wave two, I discovered that clicking her cleared the screen or something, or at the very least turned it white. Shortly after I discovered that only one pumpkin was required to fall before the game ended. The delay between when a pumpkin falls and when the game ends really ought to be fixed.
I would also like to say that the prospect of clicking on 100,000 pumpkins is both dull and daunting, you may want to change that about your counter, so that you don't immediately crush the spirit of your newfound player when they see how long they could spend clicking on pumpkins or how inferior their score must be.
As the rating suggests, nothing new or interesting, but hey it could be the most fun I had all day so...
To recap, make the pumpkin counter show only as many 0's as needed, and speed up the game's reaction time. Other than that pretty good, if monotonous.
An unimaginative if not very boring derivation of fruit ninja.
Not bad , could use more creativity however xD
A demo of the K.O.L.M. Kickstarter game.
Fight against the HYDRA and show the world your best score!
A relaxed yet challenging puzzle with 24 levels.
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