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Diablo like game: you have to explore all the dungeons, kill monsters, gain experience, pick up supplies...
The game contains:
16 classes of monsters
4 end level bosses
5 different decors
levels randomly generated
40 types of equipment
new version => bug correction: invisible ennemies and teleportation into 2x2 sqare
pretty good, but I'll stick with FATE.
The key bindings didn't work and the character died way to easily for starting out. Also the archers seem to have an obnoxious fire rate. Don't get me wrong this has potential, but at the moment it is just bad.
Its ok, reminds me of Diablo for sure but the flashy logo in the top distracts me. Also when I level up I should have the option to go in and do that when I feel like it, not when I'm being chewed on by a rat and trying to beat it away from me.
Controls seem ok though... at least as far as Diablo style goes.
Nearly unplayable, I keep getting stuck in the aforementioned 2x2 room.
It seems very nice but the controls get a bit sticky,maybe add use with keyboard or mouse but has a lot of potential.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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