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Credits & Info

Feb 14, 2013 | 1:16 AM EST
  • Daily 2nd Place February 15, 2013

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First Flight 5 Points Beat Room 5
Dead End 25 Points Get the bad ending
Expertly Done 1 25 Points Complete Expert Room 1
Expertly Done 2 25 Points Complete Expert Room 2
Living End 50 Points Get the good ending
Time Trophy 100 Points Beat Time Trial Run in under 4 minutes
Wit of Citrus 100 Points Obtain all 19 grapefruits

Author Comments

Revive is a pixelated puzzle platformer in which you defy death, define life, and jump in puddles of syrup.

It is also a spiritual successor (in more ways than one) to a game of mine called Respawn.

Man, this project started small and snowballed into something more complex and personal over time. Four months of care were put into Revive's design, so without giving too much away, I hope you enjoy the ride.


Also, let me know if you find any glitches anywhere, and I will address them when I can!

[List of Fixes]
The Time Trial Run medal point value has been increased, slight changes have been made to the controls (such as pressing UP to jump), the collision detection on forks has been improved, and a couple of problems with the main menu are now gone.

I've heard the controls stick for some people. Not sure what would cause this, so if anyone can provide more details about this (like when it happens, what browser you're using, etc.), let me know.

A video walkthrough is now available: hMHp-E



Rated 5 / 5 stars

revive me

People find this review helpful!


Rated 2.5 / 5 stars

i played this game for a few lvls. This is what I noticed. The motions stick and you will continue running left long after you stopped pressing the left key. I thought it was my keypad so I kept moving it from usb port to usb port but that wasnt the case. That alone made the game not as fun as it should. Running randomly into walls and having to reset the map are not fun but the overall idea is nice.


Rated 5 / 5 stars

A very interesting game, the forks were a bit buggy though, in fact, I manged to complete expert room two without triggering it, but why was the kid so greedy? when he knew that the syrup worked, couldn't he have used what he needed, and no more? his actions don't make seance, I mean I guess they seem childish, but I don't think even a child would be so petty, and after level 19, why do you always automatically ascend? Or equivalently, why could you choose not to in the levels before? And even though the guy does not deserve to be revived, does he really deserve to be trapped as grapefruits? I can understand people doing this, but again, it just seems petty.


Rated 3.5 / 5 stars

the game is pretty good, bt the controls get stuck often...i f you fixed that it would be much better :D otherwise, its a very good game!


Rated 5 / 5 stars

Incredible, all my congratulations for this one. The Time Trophy sure was a hard one. The only glitch I found, though it can hardly be called a glitch, happens if you go to the level select screen and choose level 40 (to see that AWESOME ENDING again). The game wrongly assumes all music was stopped in level 39, so the menu music never stops playing in the background during the whole ending sequence. I said it's hardly a glitch 'cause you can just choose level 39, which is mostly challenge-less, and see the ending that way.

JonBro responds:

A small glitch, but definitely worth noting. I'll fix that momentarily. Thank you :]