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Credits & Info

Feb 14, 2013 | 1:16 AM EST
  • Daily 2nd Place February 15, 2013

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First Flight 5 Points Beat Room 5
Dead End 25 Points Get the bad ending
Expertly Done 1 25 Points Complete Expert Room 1
Expertly Done 2 25 Points Complete Expert Room 2
Living End 50 Points Get the good ending
Time Trophy 100 Points Beat Time Trial Run in under 4 minutes
Wit of Citrus 100 Points Obtain all 19 grapefruits

Author Comments

Revive is a pixelated puzzle platformer in which you defy death, define life, and jump in puddles of syrup.

It is also a spiritual successor (in more ways than one) to a game of mine called Respawn.

Man, this project started small and snowballed into something more complex and personal over time. Four months of care were put into Revive's design, so without giving too much away, I hope you enjoy the ride.


Also, let me know if you find any glitches anywhere, and I will address them when I can!

[List of Fixes]
The Time Trial Run medal point value has been increased, slight changes have been made to the controls (such as pressing UP to jump), the collision detection on forks has been improved, and a couple of problems with the main menu are now gone.

I've heard the controls stick for some people. Not sure what would cause this, so if anyone can provide more details about this (like when it happens, what browser you're using, etc.), let me know.

A video walkthrough is now available: hMHp-E



Rated 5 / 5 stars

This game is fantastic. It's basically 2 games in 1 -- without grapefruit and with grapefruit. Some of these room designs are just pure genius. And if you can get all 19 grapefruits, the two "expert" rooms are relatively easy.

But I can't beat time trial to the best of my ability, and for that I probably have my slow computer to blame. Movements are significantly slower in rooms with syrup streams flowing down. This makes Room 13, the most time consuming room, even more time consuming. On one go I didn't make a mistake at all and ended up with a time close to 4:30. And believe me, I've optimized pretty much everything -- stacking 2 crates to push together to save time, pushing crates JUST far enough to use as platforms to jump on, sneaking through Room 12 without having to die, and so on. And I already played the game on mute, closed all other tabs/programs. And I tried both Chrome and Firefox. Couldn't do it.

Music is also fantastic. I thought having the "Command" song on steriods during the time trial was a really nice touch.

Now if you'd excuse me, I'm going to wrap this up and go play Respawn.


Rated 5 / 5 stars

this game has took 3 of my fave game likes and made them into 1: pixel, platform and puzzle

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Rated 3.5 / 5 stars

This a very good game. It starts off simple and builds up to better and better level, which become harder and harder. Overall I would recommend this game to my friends.

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Rated 3.5 / 5 stars

This game is very well designed, but please, please, please. Can we stop with the Portal "test-subject who eventually has to break out of the test mold" plot? I've played at least 25 flash games with such a plot, and that's a conservative estimate. For the love of God, it has to stop!

JonBro responds:

Maybe we should also stop with the Mario "princess who gets kidnapped and has to be saved" plot. Or the Zelda "collect all the things in order to break a powerful barrier" plot. Oh wait, despite those not being totally original storylines, nobody seriously complains about those. I don't understand why people who play Portal-esque games give ratings based on matters that aren't relevant to the game they're currently playing.


Rated 5 / 5 stars

THIS GAME IS AMAZING AND SHOULD BE ON STEAM WITH TRADABLE ITEMS FIGHTING MODE ETC (also i got all 19 grapefruits and didnt get the achievment... no biggy) i rate this game 6 stars