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This is much improved over the first Dumb Raider. The player has a lot more control over the jump height, which is good because the challenge has been increased significantly. In the first game you could pretty much just run and jump through the levels without paying much attention to what you were doing, while in this game there are quite a few jumps that require some patience and precision.
The boss fight is also improved, although it could get a little frustrating. Once that giraffe starts charging it's really easy to get stuck in a position where you can't jump over it because of all the fireballs above you and you're just screwed. I was having enough fun that I stuck it out, but I was pretty close to rage-quitting a couple times.
The ending was...well, I didn't see it coming, I'll give it that. I enjoyed playing this game for the short time it lasted, and I'll play the next one, if there is one.
The same as last time, still sucks.
Don't blame the game blame the player, or was it the other way around, soo long story short fuck you. :D
fun, challenging, awesome background music, cool way to jump, and an egyptian theme. i enjoyed it.
Controls are very sloppy, game feels really disjointed for a plat former. It's kind of like the old bargain games that you couldn't get rid of for NES...
You know those games often cost 50 bucks new back then, and don't forget that you got to play my game for free, now that's not that bad of a deal is it?
The explosive sequel to the hit game Strike Force Heroes!
basketball with 16 levels plus 30 second dunk fest
Defeat the enormous mechanical beasts--and become one of them.
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