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Uploaded
Feb 8, 2013 | 11:20 AM EST

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Author Comments

You are a member of the Urban Gaming Club. You enjoy playing games with your fellow members, but games get intense sometimes. Today is day 12 of a 14 day Humans vs. Zombies game. You are so stressed, so you head over to Canyon Pizza downtown for lunch. Suddenly, a bunch of ZOMBIES in ORANGE HEADBANDS walk down the street in your direction. You pull out your weapon, but you only have a NERF MAVERICK with EIGHT DARTS left. The ZOMBIES seem to disappear when you shoot them, but you have to PICK UP YOUR BULLETS to maintain your ammo stash.

This is the first Flash game I've ever made. :O

Reviews


RokkrossRokkross

Rated 1.5 / 5 stars

I really think you should have worked more on this. The movements of the character, though accurate to what the arrow keys are doing, makes it feel as if he's just sliding around. Even if you were to animate his movements I don't think it would have looked much better. The gameplay itself gets kind of boring after a while too, and retrieving your ammunition just becomes more of a chore and less of a challenge. I can't honestly say what you could do to fix it without scrapping the entire project. The music, though fine on its own, didn't work well with the game, and I think you should really consider searching for music that fits the feel as opposed to just picking something you like.

In the modern day, it's much easier for anyone to create and distribute creative content without being tied to any one company's rules or guidance. This also means it's easier for people to lazily throw something together just to have something to call their own. Stop doing the bare minimum, and think to yourself "will this actually be fun?" before submitting. Inb4 "people thought this review was useless"



CommieCatGirlCommieCatGirl

Rated 3.5 / 5 stars

This game is on part with an Atari 2600 game, and that's not a bad thing. It's simplicity is it's strong point, in that it has it's own spin on a classic idea.

The two things I'd really work on would be creating multiple enemy types(such as enemies that sway as they walk, move at a different pace, or take more than one hit before they go down) and incorporating the game's lose state a bit better. Since you took the time to add a brief story, you should a game over screen that displays your score and then explains the consequences of the zombie grabbing you or walking off the left side of the screen.



x-Dustx-Dust

Rated 3.5 / 5 stars

Besides the fact that this is your first Flash game I really enjoyed it, for a little while.
But you need to understand that a simple thing like this alone will not do, you could have many other features like a shop where you could buy new guns, have NPCs to help you, character upgrades, or even modify your guns i.e. you have better rate of fire but decreased damage.
Doing this by yourself will be dificult, you should contact someone to help you, I hope you take some of my ideas, or yours and make another one, i'd love to se a sequel. Keep up the good work! :)



xXxRuneStonexXxxXxRuneStonexXx

Rated 5 / 5 stars

I'll give you 5 stars so this game becomes a little more popular, and maybe you can team up with someone. Someone with experience, to help you practice or give you some helpful tips. This is pretty good for your first flash. Good luck with your games! ^_^



madzkamadzka

Rated 4.5 / 5 stars

I really loved the game :D
The music was awesome and the story-line was interesting, you should team up with a graphics designer and practice some more difficult stuff so you could make better games in the future. Really nice for a beginner level build :)
The fact that the people slid across the screen was a bit weird but with practice you will master the walk movements also :D