Go!
Go!
Score:
rated 4.16 / 5 stars
Views:
240,725 Views
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Genre:
Action - Shooter - Run 'n Gun
Tags:
robots
bosses
bossrush

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Credits & Info

Uploaded
Feb 7, 2013 | 4:21 PM EST
File Info
Game
19.2 mb
  • Daily Feature February 8, 2013

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67 Deep Sixer 5 Points Defeat the 67 Bots.
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Killer of Legends 5 Points Kill the legendary characters.
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Author Comments

Our old TVs have returned from being scuttled into space and they have made a sport out of killing humans!

Play as humans to fight waves of Raybots OR play as the Raybots and build new robots for humans to fight. The best robots will be added to official campaigns! Also note - that campaign list has a yellow scroll bar down the ride side, with a lot more campaigns down below!

Big thanks to Mike for all the programming support with the API and drawing tools. Big thanks to Stamper for the player select music and menu sprucing. Big thanks to RicePirate for the intro and select screen voice. Big thanks to all the testers who helped build Raybots!

Controls:
A or Z = Primary Weapon
S or X = Secondary Weapon
Arrows - Run, Jump, Drop through platforms

In human mode you can earn trophies and compete for high scores in the campaign mode. You can also browse the Boss Files and discover bosses not featured in the campaigns! Your letter grade is based on how much health you maintain during battle. Your score is based on a combination of health and time throughout the campaign.

In Raybot mode, you can edit your level, draw your own robot face, equip hats and hands, customize your weapons and record a pattern. While recording a pattern, hit SPACE to open the exit, then walk over the exit to close your loop! Every boss is a looping pattern. You must TEST and defeat your boss in order to save him, otherwise it isn't fair sport.

You unlock hats and hands by voting on the Raybots you fight in human mode.

In Raybot mode, some weapons have alternate versions. For example click the bullet icon multiple times for different bullets, or click the bomb icon multiple times for different bombs. Remember, you can equip both your A and S key weapons! When customization sliders are available, give them a try and see how it impacts your weapon.

Tap your "M" key to toggle Mute.

UPDATE (2/8/13): Turns out there was a massive teleporting bug that could result in you not being able to open the exit and close your pattern loop. I imagine this is the cause of the complaints about that issue. It's fixed! You may need to clear your cache.

Reviews


saywhat12saywhat12

Rated 5 / 5 stars 13 days ago

lol :3 cathode robots do do do dooooo dang this game is prefect thnx guys!!!!



DarkPotato45DarkPotato45

Rated 2.5 / 5 stars 13 days ago

The game was pretty good. The idea was new, I had an issue with the movement of both the humans and TVs. I had absolutely no control over then. :/ Please fix this!



scorepitscorepit

Rated 4 / 5 stars 13 days ago

cool as ice



SpaceComandoSpaceComando

Rated 5 / 5 stars 13 days ago

Very cool dude!



BantamBantam

Rated 3.5 / 5 stars 13 days ago

Not really a terrible game but not that good either. The main thing that didn't keep me interested in the game is that it's centered on one feature: creating bosses that other players have made, which aren't all good or creative, and while there are users who made creative and interesting variations, they're usually mundane and repetitive. The same character, the same weapons, the same backdrop. There isn't much of a "campaign" here, just playing different variations of the same level.
The graphics are okay, and the variety of weapons for the Raybot are better than the human which you play as. It would have been cool if you could play as the Raybot or you could customize your player the same way, just at least a basic power up system. The music was annoying and it's louder than the voice acting which was good. The loop was so annoying that I'm gonna have to take a plane ticket to a temple in Tibet so I can wash my ears with the sounds of nothing and hum with the other monks until it fucking crawls out of my ear. I mean come on guys I've played Meet n Fuck games where you could mute the music but not the sounds.

Another thing that was interesting about the game was the art people created for the TV screen Raybot. Mindchamber probably had a boner the whole time he played this game. I found navigation while looking at the things users have created kind of tiresome, they were mostly repetitive, just like the boss fights. Even with implementing date and rating filters that are common even in big budget games, it's always annoying loading an entire page of shit-spam from 13 year olds. Maybe it would have been better if you could see art that users have created without going to their profile. Watching your friends' scores was a good addition though.

This is the game for you if you're interested in basic customization and sharing it with people who don't give a shit. But if you're tired of dealing with the drawbacks of play-share features, and want a more conventional stage based run n gun shooter, you'll get tired of this game quickly like I have.