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Uploaded
Feb 6, 2013 | 5:35 PM EST
  • Daily 4th Place February 8, 2013

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The patience of a rock 5 Points Game completed
It only took a while 10 Points Complete game in 150 years or less
The traveler between worlds Secret Medal: Unlock this medal to view its details!

Author Comments

CHROME USERS!
The game is known to lag in Chrome browser. If the game is unplayable, consider using different browser to see if that helps.

A calamity is coming and you embark on a journey to stop it. You only have 400 years.

This is an experimental game about the passage of time. Don't expect swift action. Slow down and think, just don't wait too long...

Thanks for the front page NG ! <3

Reviews


ForgottentravelerForgottentraveler

Rated 4.5 / 5 stars

Love the story line, the music is great slow paced is a nice change to fast pace games now a days. overall nothing bad about it I can find


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Artist-LostArtist-Lost

Rated 5 / 5 stars

Very nice story. I loved the relaxing music as well.

As for using chrome, I didn't notice any lag.



FilipfonkyFilipfonky

Rated 3.5 / 5 stars

A nice change of pace from the usual games we get. Good job!

There are some things to say, though.
For example, the atmosphere is great and all, but that "ssSSHWOOOOSHHHSSss" sound effect that plays when you 'Wait' really takes away from the overall experience.

If you can, change that noise or remove it entirely.

Other than that, it's a cool new concept.


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TetragrammatonTetragrammaton

Rated 4.5 / 5 stars

I like it when someone puts effort in these kind of games and gives them a nice backstory rather than just putting it in another abstract laboratory setting with a sardistic instructor in the background.

Now as I played it to the village which is struck by famine I thought the story would progress in a direction with a moral like: "Help those on your way and you do the right thing (and therefore prevent the calamity)"
But your endings was allright and the game itself was great! ^^



RunForItMartyRunForItMarty

Rated 4.5 / 5 stars

One of those games that feels "just right." Cool concept of time and season, this could be expanded into a lot of other possibilities. Yeah, the walking was slow, but the game's about patience, right? It's kind of a nice break from all the fast-paced stuff we play these days.
It also had a good balance of being just puzzling enough that the challenges were satisfying. I went very quickly from not having any idea what to do to feeling like, "I've got this. We'll just wait about 15, 20 years...."
Great job.


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