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Help the team of paranormal investigators solve the case at Vortex Point and find out who or what is behind the stolen gold bars.
the endng was VERY bad comaperd to the rest of the game.
Compared to another game i played of you, this ones hero didn' seem as "bad" as the other one, something like sleeping pills is being used in a lot of adventure games, so i don't see the problem.
The puzzles were alright, the only time i needed a walkthrough was to figure out the secret code was on the flyer(which was quite misleading). The fact that there was a room in the music building you couldn't enter was also quite misleading, since there was no point to it.
The ending ...was boring. I think the astral projection theory is nice and everything, but in the end, we got no closure, it was still left to the open, anyone could have done the murder.
But aside for that, again, great game
I actually figured the piano puzzle rather easily. It took me about three minutes, tops. However, as many before have stated, there were some actions in the game that were rather disturbing, the foremost being using the sleeping syrup intended for someone else on the pizza. I found that to be ethically questionable, at best, and certainly not something a heroic character should do.
There are SPOILERS in my review, read with caution.
The music although calming and relaxing at first became rather irritating. The style wasn't my favorite but something about it was charming although the cartoony look of it all really removed any threatening or creepy aspect that the creators were trying to preserve. The concept of astral projection in relation to this seemed out of place. As did the random murders. I was extremely disturbed as to how uncaring the main character was. Making fake ID's Taking all of the sleeping syrup that was intended for the Pizza's Man's wife. It all felt so misleading. Like you yourself weren't that good of a person. The smiles that were pasted on the characters faces when they talked about the terrible murders was also a tad disturbing. Couldn't you of made them at least seem somewhat upset over how to people were killed brutally?
All this was excusable though besides the biggest issue I had with the game. The dang piano puzzle was so confusing and hard to do that I had to find a walkthrough just to figure it out. Why would the piano class teacher paste the secret code on his free class papers?
The symbols almost all looked exactly the same. The way they were slightly shifted up and down made it difficult to understand which one was for which. The fact that the Piano itself had no colour difference or numbers or anything to help out the player besides a small green dot. These are made the game frustrating.
You guys have a LOT of potential but can you try to think things through a little more? The puzzles were either to easy or to awkward so try and improve on the puzzles.
I loved the story but the ending was a bit too...paranormal for me. I mean I love paranormal stuff and I know the game 100% fiction but for me the ending kind of just....felt unsatisfying. It wasn't the fact that justice wasn't served. It just...felt like a rushed explanation while trying to avoid the obvious 'He actually died and is a ghost'.
A N64 styled Collect-a-thon 3d Platformer!
Swap between the worlds and help two little friends to reach the same goal!
God did it in 6 days. How much time will you need?
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