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Tactical RTS in space. Build your space fortress and launch your fleet. Obliterate your enemies and conquer the galaxy!
The difficulty is just right, even though some levels are hard, you still want to continue. Nice work!
this game is HARD, but still pretty fun!
Good game, but once I figured out how OP the combo of miners and carriers was, it was all downhill from there.
Seriously though, miners are OP. Turning your opponents into energy that you use to make more miners? They make themselves.
Great game and as to what lytzhadow wrote, it isnt true. With right technology and right strategy missions over 75 were too easy for me. For example you can place barricades all the time while gathering enough energy to crush enemy. In my opinion game becomes too easy after buying all crucial upgrades. However its really challenging in the middle. Really good work.
its a pretty good game up until you start hitting the difficulty 75 missions. at this point the AI starts with enough energy to basicly pummel you before you can set up any kind of defence (yes even with pausing) by the time you have any kind of fleet going the AI has already completely filled all the build space around their base with missile racks and starports. suggest some recalibration for the AI at these levels but otherwise its a pretty good game. eh also i suggest maybe adding non passable boundries to the field as half the time my fleet isnt even on screen for the defence missions.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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