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You are Flame, a young man who is trapped inside his own head battling depression, rejection, condemnation, his past and ultimately hopelessness in order to conquer his future and make it his own. Fight the good fight, Don't rage quit.
this makes me RAGE and im only in the seccond obsticle
Eh, it doesn't really get the point across and as many people have said before, the control is atrocious.
Gave up at the green room with all the sawblades and crazy jumps. Still though, pretty cool lil game.
Thank You! :)
this game is over rated
Thank you for your comment. It would be helpful if you could tell us exactly what you think could be improved. Thanks! :)
Interesting concept. Very different. Props for the gritty sound effects and gore. However, the music and sound is also a bit grating; the art is stark and dull; Flame, a young man in the description, is just a ball; and the controls are overly sensitive. Your programming and art lacked, but maybe those were intentional choices to create a sense of hopelessness; unfortunately, I did not feel hopeless or depressing but just mildly annoyed.
Conveying emotion merely through platforming is difficult unless given the proper context. Pushing buttons is mindless, but provide character, a story, and a purpose, and I would be more invested in the game and through this, you could even explore the nature of depression and loneliness.
Yes, Flame's name was intentional, and the art was also intentional. You will learn more later. The controls have been the most highly requested fix, so we will be working on this :)
Thank you for your last comment on what you would recommend providing to increase playability. These will be added.
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