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Uploaded
Jan 30, 2013 | 8:27 AM EST

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Author Comments

UPDATE 2: If it's not loading, it might be because you're using IE9. Get Chrome: http://google.com/chrome

UPDATE: The half-screen issue has been fixed. It was a problem with Firefox rendering CSS differently than Webkit. Sorry for the confusion!

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Help guide a group of white blood cells through an endless, clotted artery of pain and despair! Yay!

1. Tap/Click to send a pulse to move your white blood cells
2. You regenerate cells over time.
3. Avoid blood clots.

Made for the Global Game Jam 13: "Sound of a Heartbeat".

Created using Craftyy: http://craftyy.com/

Reviews


taurirrr1taurirrr1

Rated 4 / 5 stars February 1, 2013

this game is kind pointless, but its good, i go til 14cells, then they all died



egeneegene

Rated 4 / 5 stars January 30, 2013

Very cool atmosphere game! ^_^


People find this review helpful!

denia12denia12

Rated 4 / 5 stars February 9, 2013

weird



ZannachZannach

Rated 4 / 5 stars February 1, 2013

Stop cells in the beginning
let them grow and then move
PROFIT PROFIT PROFIT
x40 cells!



omegafinalomegafinal

Rated 4 / 5 stars January 30, 2013

I wish I had time to take part in the Global Jam, but that's life. Anyhow, I like the execution on the theme. The gameplay is simple and challenging, and a thrill if you manage to get momentum going. I also like the morbid tone of this submission combined with the happy white blood cells.

Also seeing how it's HTML5, I'll throw down what browsers I used to play this in. All are on Windows 7 unless noted:
Google Chrome v24.0.1312.57 m (works perfectly)
Mozilla Firefox v18.0.1 (works perfectly)
Internet Explorer 64-bit Edition v9.08112.16421 (Stuck at loading screen reading 0%. And I've played through it on Chrome...about four times now)
Safari on iPad2 (won't load at all)
Chrome on Samsung Galaxy S III (Extremely poor performance. Terrible framerate, and seriously delayed controls.)
Firefox on Samsung Galaxy S III (Stuck on loading screen at about 95%.)

Now I'm not sure why it wouldn't work on IE9 or the iPad2, since I know that I've tried out my team's MolyJam game, which is HTML5, on IE on the Microsoft Surface and it worked, the iPad, while it worked, it had really poor performance.

That is all. Excellent work, especially in 48 hours.


People find this review helpful!
Nutcasenightmare responds:

Thanks for taking the time to do such a thorough cross-browser test!
I don't even have some of those devices to test on...

As for the iPad 2, it works fine on mine... although, I did upgrade it to iOS6.
I'm looking into why IE9 doesn't seem to work. As far as I can tell, it should have all the capabilities. So whyyyyyyy

Thanks again so much!