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Uploaded
Jan 29, 2013 | 7:30 PM EST

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Author Comments

You have fallen into a vast underground maze. Can you find your way out, or will you end up trapped in darkness forever?

We recommend playing in a dimly lit room with your speaker or headphone volume turned up. It's best to play I Can't Escape late at night, as it is an eerie exploration experience.

Troubleshooting: This game requires flash player 11+. If you don't have flash player 11, the game will tell you, and you should download it (for free) here: http://get.adobe.com/flashplayer/ .

If you get the error "requires 3D hardware rendering," that means it's not running on your graphics card for some reason. Try right clicking the game, clicking settings, and make sure "enable hardware acceleration" is checked in the display tab, then refresh the page. If that doesn't work, try updating your graphics card driver or your flash player version.

If you're using windows 8, cheese123 mentioned to me that he couldn't get the game to run unless he ran chrome in windows 8 mode. If you're using windows 8 and having trouble, you can try that and see if it makes a difference. Thanks a lot to cheese123!

If you are still having trouble playing the game, feel free to send me a PM!

Want to know if it's possible to escape? You can check out this video: http://www.youtube.com/watch?v=R8mw9azY9qk .

Reviews


SamohtGnirSamohtGnir

Rated 2.5 / 5 stars

I tried a few times and couldn't do it. It seemed like once you get a few levels down you start falling more often, even when there doesn't seem to be a hole there. I finally went and saw your youtube video and learned you need to open a door with an X on it... Gee, that would have been helpful. That X doesn't look like anything but decoration. After that it only took me 5 minutes with 1 more game and I got out. Nice game, could be a bit clearer, but I suppose that does add to the challenge.



VampielVampiel

Rated 5 / 5 stars

Neat, spooky game. I found plenty of keys, but read a previous comment, that they were used for a door on the first floor? I just kept trying to go downwards. When I got stuck, it was "why not climb up? plenty of iron doors to brace on, and keys to use... And if one breaks, more exploration maybe?" XD
Maybe it's just me, I'd probably enjoy being stuck in one of those places. Also, I'd beat those eyes with the bones laying around. Prolly piss the ghosts off.



OmicronianOmicronian

Rated 4 / 5 stars

this game is terrifyingly claustrophobic. turning round each corner wondering whats going to jump out at you, this is a brilliant feeling that not even the games on ps3 or xbox can give keep it up



OneManArmy777OneManArmy777

Rated 4 / 5 stars

I play this game on the tablet and the game shows a black screen,help?


davidmaletz responds:

Yeah, I've noticed some tablets have trouble running the game in a browser. Try the adobe air version, you can download it here: http://www.indiedb.com/games/i-cant-escape/downloads/i-cant-escape-air and run it on your tablet.


VanniusVannius

Rated 5 / 5 stars

This game was so enticing and suspenceful! Though, with some tweaks, you could turn this into a real classic and probably make a little money off of it. This is why I think so (SPOILER ALERT!):

The game does get repetitive once you've figured out a lot of it, replay value becomes null eventually. The ghost(s) don't make you jump anymore, they make you think "oh damn.. one of these floors again". Dropping one floor makes it able to beat the first floor, all the awesomeness of the lower floors will not be experienced once a player figures this out.. So I had this in mind:
Needing an item (key, axe, maybe pulling a lever) to unlock the an exit. This should be placed at a random floor or floors. This is a challenge that will not get old, and will make every new game exciting; "Where will the item be? I hope I won't have to go too deep.." Also, one random monstrosity or maybe a zombie or two (that's up to you) could be placed on random floors.. With weak senses so it's not a 'game over' once you catch a glimpse of them.. Once one of those is met and it has seen you, having to shake it off will add a huge claustrophobic factor to the game. Footstep sounds and growling will make more sense in the game then.. + they could actually be realistically implemented by making them weaker or stronger depending on how nearby such a monster is. To not make it too hard.. You might have to get rid of the ghost and tweak some other things.

If you'd do that, I'd definitely pay for that game and I'm sure others would too.

As far as Newgrounds goes, this is still a 5/5 to me, even if there is room for making this a classic!


People find this review helpful!
davidmaletz responds:

The axe idea is great - I could make that the key to breaking through cracked walls (a pick-axe). Then, you'd have to break through walls to "cheat" and climb your way back up and escape! That'd give players more reason to go deeper, and still hope of escaping no matter how deep you got. And yeah, we had planned for more events, content and creature in the dungeon, but with a one month limit, a lot of that had to be cut.

I might try to release a "full" version with a lot of changes from suggestions and a lot of the ideas I originally wanted to put in there, and with improvements to movement and such too! I'll keep you guys posted on that, but I have a few other game ideas I want to try first!