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A prototype for the Global Games Jam 2013 under the theme of a beating heart.
- Made in 48hours
I got 145.28m. I'm nice so 5 stars
You don't do anything but push the space bar at the beginning. Waste of time
pretty good but the ability to adjust your trajectery would be better
Pretty bland launch game. I'm not a fan of launch games that are completely random after the launch.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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