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Help Gecko to get to the infected zone. Do it as quickly as possible to get the best reward.
Control: Ð¡lick with your mouse to remove blocks.
One star for hijacking my right-click menu and not giving me a graphics quality toggle. That's ludicrous and annoying--and it needs to stop.
The huge Dinohill ad blocks everything! And why is it an ad in the pause menu?!
The way you augmented the regular 'destroy-blocks" puzzle-mechanic was kinda neat.
Sound and visuals were okay.
What I didn't like were:
-the advertising, which was a tad to offensive for my taste (the giant link to your homepage, which I often clocked by accident while trying to destroy blocks and the advertisement screen after every failure) and
- the difficulty curve, which in your case was more of a distorted sine-wave. There were levels in the later part that could make it in a tutorial, while some of the earlier levels felt more fit for the endgame. Your level-design itself was good though!
If you do something about those points, your game could become a really good and fun puzzler.
Liked the game, get's a little repetitive after a while but most games like this one are. I don't really get why there's an eliphant noise when you die but oh well. The music get's kinda anoying after a while but all by all a nice game.
Unlock all of us!
As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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