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There are two sides of power: the outer and the inner. Master both to conquer ancient China! Using soldiers, conquer new provinces. Using spies, disclose enemy attack plans and kill their generals.
This turn-based strategy game is a sequel to Two Powers 1 where you have to conquer old Japan. Two Powers 2 is set to Warring States period in China.
So prepare your sword and charriot, the empire needs you to put an end to endless wars and unify all China!
This i sthe best Strategy game I have ever played.
I thoroughly enjoyed this game, lots of fun. The only thing I disliked was the fact that you had to click on the bumpers to scroll the screen, in your next installment I would suggest allowing people to scroll by using wasd or the arrow keys. I found all the other controls and menus to be intuitive and easily navigated. Bravo!
I listen to your suggestion. Thanks for the rest!
Good game, but I think you should make it so you can have multiple armies at once that way you are able to expand in more then one direction, and conquer more people it could speed up the game. And then to combat that you could add more armies that you have to fight. Over all though a good game.
Loved the first game and I love this one too. I think the battle animations were a nice touch and adding some features to each province also adds a bit more strategy to the game. I wish you kept the ports, but it seems like too many people were confused by them. So getting rid of them makes sense. I wish there was a feature that allowed you to form alliances with other clans. However, this only a flash game. So maybe I am asking for too much.
Thanks! The China map is much more compact than Japan, so yes, ports would be rather confusing than useful here.
There is a "subconscious" alliance feature in the game, determined by the actions of individual factions. You may have found out that if you leave someone alone, the chance they will attack you is much lower.
This is a pretty good turn-based strategy game. The only thing that I only found a couple of things that you could change. First I think that the players spies get caught too easily. The second thing are those damn bandit raids, I just found them attacking too frequently.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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