Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.95 / 5.00 10,610 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.03 / 5.00 47,616 ViewsLog in to save your medals! Don't have an account? Create one for free!
[WALKTHROUGH]
There is now a walkthrough available, courtesy of the fine writers over at JayIsGames. If you get stuck somewhere, check it out! It actually details the entire game for all of you completionists out there.
[02.04.2013 PERFORMANCE UPDATE]
- Changed BG's from vector to bitmaps, increasing the game's performance dramatically. Most players should be able to play on HIGH quality now :D
- Tweaks to the Ogre's attack patterns have been added
[01.30.2013 UPDATE]
- Officially, officially fixed the Death/Restart Menu glitch
- Added a drop shadow effect to the mute button and Ogre battle restart button
[SORTA-MAJOR UPDATE]
- New red click-indication arrows have been added to let players know where and when to click on the different action scenes
- Hint arrows added to the intro of the Ogre fight scene
- Music mute on/off toggle has been added
[UPDATE]
- Restart/Death Menu would sometimes still be visible after restarting already; This bug has been remedied.
[UPDATE]
- The Ogre's attacks can now be anticipated a bit better in this version... however, he's now much harder to beat. It takes 6 successful attacks to kill the Ogre.
[THE 4TH ARROW -- BANDIT ELF ARCHER SCENE]
Ok, so everyone seems to keep missing the 4th arrow. That's done intentionally. The 4th arrow is much faster and at a slightly lower location than the first 3 arrows. After you block the 4th arrow, quickly click on the bandit elf to choose his death.
[UPDATE: FIXES]
- Boss now has less life and should be less "buggy," but also starts attacking more quickly
- There is now a "restart" button on the Boss stage, just in case of any weird, game-stopping bug occurance. The restart button makes elfmin explode, then brings up the restart menu... pretty entertaining just killing yourself actually lol
- The knife icon now responds to when you've thrown it at the bandit elf
[RECOMMENDED SETTINGS]
I recommend that people play this game on the 'Medium' (unless you're sure your computer can handle it -- I'd rather everyone fully appreciate the artwork on the High setting, honestly) setting, due to the highly detailed artwork/animations creating lag when the game is played online. You can find the Quality settings in the top left-hand side of the game.
[GAME BACKSTORY]
You are Edwin. A normal kid, with a normal life. One day, you're playing video games with your girlfriend and all's good. You're about to beat your favorite game of all time, "The Legend of Hooligan," when suddenly, Lord Gorn (the warlock within the game) reaches into the reality realm and nabs your girlfriend! Oh my, lord, jesus, f**k! ...Panicking, you stupidly throw a wild punch and miss, leaving Lord Gorn with a perfect opportunity to smash your face in. Before you know it, you're laying unconscious, on the floor of your room.
[END OF GAME BACKSTORY INTRO]
Greetings Newgrounders!
Behold! I bring you.... Elf Story! An epic (yet short) journey into a game realm, heavily inspired by the legend of zelda series.
Elf Story is a point-n-click adventure that's heavy in art/animation. A very simple game to get into, and one that almost everyone can appreciate, I would think.
You'll assume the role of Edwin, who later becomes Elfmin, on a 10-scene quest to try and find your girlfriend while battling off vicious enemies...
Enjoy the beautifully animated kills and death sequences as you journey through the painstakingly detailed backgrounds and scenes. Seriously... too much damn work was put into the art and animations... So, please, enjoy the game.
Also, if you notice any bugs at all, please PM me. Thanks!
[OUTRO]
You've learned new skills and earned new weapons. You've unlocked achievements and killed many a foe. Though you've reached the end of this chapter, your journey is not over... You must finish what you started.
[END OF OUTRO TEXT]
Reviews
Rated 2 / 5 stars February 1, 2013
wheres the portal? ._.
Rated 1.5 / 5 stars February 1, 2013
I was so pissed after dieing twice that I don't wanna play anymore. Plus, the controls are really very sluggish and it takes forever to do something in this game.
Rated 1.5 / 5 stars February 1, 2013
Certainly looks pretty, but that ogre is just fucked up. Cant wait for the words to disappear before clicking because then I insta-die, cant mash the arrows because then I die after 1 dodge if I'm lucky.
I wanted to get through it, but I'm not gonna spend another 10 minutes on 1 screen.
Rated 2 / 5 stars February 1, 2013
This game is just not that good.
I am sorry, I can see you put a lot of time into this. As many have mentioned before, the art and music are very well done. The overall concept of a game that mixes point and click adventure with timing is workable. Some parts of Adv. of Remus involve timing an action properly, if I remember correctly. The problem with your effort is that what you have...sucks. It is simply not fun, at least for me. I am sure others may enjoy seeing their character get repeatedly shot in the head, chest, and neck with arrows, but anyone who thinks that cartoon gore is boring will likely be bored by this game.
The overall pacing is painfully slow. It is almost as if you made the game, realized the timing challenges were too difficult and then slowed down the rest of the game to make the challenges easier. While I am sure that I missed some of the content, I encountered no puzzles or even choices. The story arc was simply walking from one room to the next in order and then clicking on everything. The heart of choose-your-own-adventure type stories is that there are multiple crosscutting storylines. Point and click games usually involve thinking and exploration - something almost impossible in this game since you included no real problems to solve and your character seems incapable of going backwards. Instead of that, this game only offers the option of choosing your own death scenes and clicking to find hidden objects. While I found this to be constraining, given your game score, I am guessing that a lot of people are cool with that. I am guessing that this game appeals to a niche audience that enjoys very nice artwork of gory death scenes. I am sure that I am biased, but I do think that this game would be quickly dropped by most gamers. Stabbing monsters is a fun way to spend time on the internet, but this game is just not worth it.
Many reviewers seem annoyed by the difficulty of this game, but that is not what bothered me. I am fine with a game being too tough for me, and I have enjoyed many games that I simply did not have the reflexes to beat. What bothers me is that the core of the gameplay is tedious and dull. It is not that I was frustrated by the challenge of dodging arrows and/or ogre fists by clicking on hot spots, it is that I became increasingly bored. I simply do not find what little gameplay you have included in this game to be fun or exciting. This bothers me since I usually enjoy these types of games - if I was playing a genre that I normally did not care for, I would not blame the creator if I did not like the game. Since I am a fan of these kinds of games, I feel that the fact that I was disappointed by your product is in some way meaningful.
I think the reason I spent so much time on this game and bothered to write a review is that it really seemed to have potential. You are obviously talented, and with a few minor modifications this could have been a game that appealed to a large audience. Good luck with your future games. I am sorry if I was harsh.
Rated 4.5 / 5 stars February 1, 2013
Cannot U shut up about this game it is great U R saaying that because do not finish HHAHAHAHAHAHAHAHAHAHAHAHAHAHA LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLOL
but surely their is a bug i have got alot of medals and i had to refresh the page and to redo the all thing to get the medals but except of that all was great and when is ninja story arriving :b