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Play Game
Score:
rated 4.08 / 5 stars
Views:
115,424 Views
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Genre:
Strategy - Other
Tags:
fantasy
strategy
simulation
distance

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Credits & Info

Uploaded
Jan 22, 2013 | 7:49 AM EST
File Info
Game
9.6 mb
  • Daily 2nd Place January 23, 2013

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Locked Medal
First Blood 5 Points Kill one realm unit
Locked Medal
Golden Hammer 5 Points Kill 10 units with your Goblin Warriors while the Gold Digger skill is active
Locked Medal
Detonator 10 Points Kill 15 units with your Goblin Kamikazes
Locked Medal
EvilSmith 10 Points Get one of your battalions fully upgraded
Locked Medal
Fearless 10 Points Charge the enemy 15 times
Locked Medal
Ranged Support 10 Points Kill 50 units with your Archers, Chamans or Dark Mages
Locked Medal
A Good Start 25 Points Reach 500 feet no later than day 10
Locked Medal
Death from Above 25 Points Kill 30 units with the Apocalypse special skill
Locked Medal
Demoniac 25 Points Kill 50 units with your Demon
Locked Medal
Necromancer 25 Points Ressurect 10 Underworld Fighters
Locked Medal
Under the Rain 25 Points Kill 40 units while the Black Rain skill is active
Locked Medal
Tactician 50 Points Reach 1000 feet no longer than day 25
Locked Medal
Upgrade Complete 50 Points Get your entire army fully upgraded
Locked Medal
Victory 50 Points Complete the game
Locked Medal
Annihilation 100 Points Complete the game no later than day 45

Author Comments

*** Victory screen glitch has been fixed

Command your Evil hordes in a epic battle to defeat the armies of the Realm and the mighty Titan.

Instructions
----------------
- Use your units unique special skills
- Drag and drop unit icons to change formation lines
- Upgrade your army between battles

Reviews


BlackDethBlackDeth

Rated 3.5 / 5 stars February 7, 2013

Like everyone has really said, It is very repetitive. BUt it def is fun being the evil :P
I found myself playing around with placement of my units but its usually warriors in front til soldiers and switch with another... But ya know :P
Still fun ^.^


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Snakeeater420Snakeeater420

Rated 4 / 5 stars February 6, 2013

i very much enjoyed this game! Only down sides are grinding to get that gold for the next unit you needs and it gets a little meh on the later levels. ( I solved this last issue by playing for an hour then coming back to it a few days latter.

I would love to see a random element to the attacking wave and PLEASE! A unit that can heal!


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NetworkedBrainNetworkedBrain

Rated 2.5 / 5 stars February 5, 2013

This is an alright game, but it's a better concept. As is already said, the game play is slow moving and gets boring. I think this is due to the repetitive nature of the game, it begins to feel like grinding very quickly. Although there are a lot of elements to upgrade, I found myself just using the same squad placement algorithm over and over; until I could afford the next upgrade. It is my opinion this could be alleviated by dividing the waves into separate levels, acting sort of like check points. Another option, I think, would be to add a random element to the waves. For this pseudo "random wave generator", perhaps isolating the types and number of enemies available for a wave would keep difficulty constant; these values would change after a certain number of waves have been completed, to increase the difficulty factor. This would make the game much much less repetitive.


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celestialbeingcelestialbeing

Rated 3 / 5 stars February 4, 2013

allright, i found this pretty fun, but not perfect, nothing is though.

the game was very very slow and a little booring at times because of it. i often found myself turning onto another tab and letting my soldiers duke it out to earn money to upgrade everyone.

the game would have been much better if it was a little more action oriented, but it made up for this by having the charecters and thier strengths/weaknesses not being linear, forcing you to switch teams around often, but i would have found it much better if it switched a little more because lower classes become entirely useless later on. i was a little interested in the plot, it was very mediocre, but thats usualy flashgames in general, but the ending... there wasnt one "congrats you invaded, hoorah"

all in all, slower then i woulda prefered, not as strategic as i woulda prefered, nut sufficiently entertaining to get me to stick to it, plot was awfull. 6/10


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Aximili-IsthillAximili-Isthill

Rated 4.5 / 5 stars February 4, 2013

Repeating every wave is a pain, but a great game. Lovely gameplay and good upgrades.


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