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Dungeon Defiler is an addictive dungeon crawler in which you'll explore labyrinthine dungeons and fight terrifying creatures to complete mysterious adventures that will test you in every corner.
Play also Dungeon Defiler with more features on iPhone/iPad for free:
http://itunes.apple.com/a pp/dungeon-defiler/id5471 74446?mt=8
2 stars solely for some cool art and some okay story,combat is weak.
There's, as far as I can tell, no real interactivity here. There's a game, but it's entirely random. It's odd, because the graphic elements are suggestive of a thoughtful puzzler. Which it isn't.
Maybe you could retweak it so the card game is based on skill? Even so, the exploration mechanic is entirely random as well; each room with a question mark appears to be entirely arbitrary in function, and their positions are meaningless. So you may as well replace that with a "go forward" button.
It seems like you could make a good game out of this by changing very little. The art is nice, and the physical mechanics are all there. There's just no game yet.
ok, 2 stars for the passable static art, and the writing. the rest is garbage. seriously, what exactly is the point of turning over the cards? there's no strategy to the fighting, just randomness. forget the cards. go with a generic roll of the dice, and we can just watch the fighting like an idle game, in all it's random pointlessness.
with such bad gaming surrounding such good writing and art, could i suggest that you write comic books, maybe?
Honestly I don't mind this game i played through the whole thing and the art is reasonably good, and i got a little freaked out by some of it... especially in the second dungeon... (Creepy kids freak me out the most that's why I can never play F.E.A.R) I also like the chance aspect of it so that if you make a mistake well you have a chance to bring it back in the next turn.
Combat system is terrible, yeah it's really fun in turn based RPGs to randomly hurt yourself and have no way of knowing when it will happen. Also, you hit the last boss of a dungeon and it forces you out of it after you beat the boss, even if you didn't clear the whole dungeon, and you can't go back into it, so you miss items. I'll give it a star and a half or so because the sound was good, and the combat could have been ok if it wasn't so random.
Shoot swords, teleport and don't mess with the turtles
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