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rated 4.11 / 5 stars
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Puzzles - Other

Credits & Info

Jan 17, 2013 | 2:09 PM EST
  • Frontpaged January 17, 2013
  • Daily Feature January 18, 2013
  • Weekly 2nd Place January 23, 2013

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Nuisance 10 Points Annoy your test administrator
Pwnd 10 Points Destroy a turret with it's own bullet
Sadistic 10 Points Find many creative ways to destroy turrets
Almost Got Away 25 Points Almost escape falling into the new chambers
Bullet Slinger 25 Points Redirect a bullet
Sweet Tooth 25 Points Finish the game with all candies collected
Winning! 25 Points Finish the game
Lucky Number 7 50 Points Finish the game with less than 7 deaths
Resourceful 50 Points Finish the game is 280 warps or less
Speed-warper 50 Points Finish the game in 12:30 or less

Author Comments

We look forward to making science out of you. Been working on this one for a while, hope you like it!

//EDIT: Daily first and frontpage! Thanks Tom and NGers! I'm glad you like it :)

//Edit 2: OH SNAP! Weekly second? Thats my first weekly prize ever!



Rated 4 / 5 stars

Well I came here to talk about the portal element but I see that pretty much every single review already mentions it ... haha. This is a superbly well made game, but the narrator annoys me, more personally because of the accent and tone, and less personally because the script is just objectively not very good.

Apart from the narration this is a very clean game. Plays very smoothly. Very enjoyable, very solid.

On a side note, I can't believe we don't see this teleport mechanism more often in these platformer puzzle games. I find that you implemented it very well. I love the slow motion sphere-of-teleportation, and additionally it's just very fun to jump around and teleport everywhere to move faster.

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Rated 5 / 5 stars

Obviously inspired by portal, but I love the direction it goes in. Love the game and the sense of humor.

Has a little bit of a control issue and some lagging on my system, but that's probably me. I have some hardware installed that doesn't get along with flash sometimes.


Rated 3 / 5 stars

Emmm... ¿portal?


Rated 4.5 / 5 stars

Okay, like...well, everyone said before, the sarcastic guy was too much portal-ish, reminded me like a mix between Glados and Cave Johnson. I think if you had done something different with the narrator it would have been an AMAZING game!
Right now it is just plain old awesome.
(spoiler ahead for people who didn't played this game yet)
But while you did something like portal that i think could have done some other way, the one think that had portal you should have copied you didn't, the blob finding a way out! When the limiter got broken i was like "oh boy, here we go" but nothing happened, which was really disappointing.
Nonetheless, great game! This is what i was looking for when i said today "i'm going to play a puzzle on portal, hope it will be something original"

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AethosGames responds:

I actually had a non-portal theme when I first started the game project, but almost nobody understood how it worked, even with me explaining it to them! Once I switched to this oh-so-familiar lab scenario, pretty much everyone suddenly got it. The portalesque setting is actually more a tutorial element.


Rated 5 / 5 stars

I love this game, it has portal references, that portal feeling, but still a touch of individuality.

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