Be a Supporter!

Credits & Info

Uploaded
Jan 17, 2013 | 6:01 AM EST

Related Stuff

If you liked this, check these out!


Medals

Log in to save your medals! Don't have an account? Create one for free!

Mighty River 25 Points Complete Mighty River Level
Great Dunes 50 Points Complete Great Dunes Level
Demon Rise 100 Points Complete the Bonus Level - Demon Rise!
Supremecy 100 Points Complete the Final Level
Undead Knights 100 Points Complete the Bonus Level - Undead Knights

Author Comments

After more internal wars between each Goblin Clan it is time for you to lead your fellow Goblins to become ruler of the land. Be prepared to battle many clans in many different territories, learn new skills and spells, develop your hero and grow your strongholds.

Clan Wars 2 - Red Reign is an exciting side scrolling strategic fantasy war game. By using agressive tactics to conquer your foes and claim their lands as your own, you will be able to enjoy the many fun features of this game.

Some features of this game includes:
20 Different units ranging from Goblin to Dragon to Battle Troll.
12 Unique levels with their own heros.
A choice of up to 5 different heroes to use and control.
In game and out of game development systems

HINT: This is not a defense game, the aim is to destroy your enemies and not just defend from them. You are rewarded as you goblins bravely attack (the closer they die to your enemies castle the more experience, reputation and gold is awarded!).

Good luck Clan leader!

Hope you enjoy playing Clan Wars 2 - Red Reign.

GoblinArena.com

Reviews


bleedingwingsbleedingwings

Rated 4 / 5 stars January 18, 2013

I like it, but there could be a few improvements.
The biggest thing for me is that, if you enable mouse scroll, clicking on the spell icons can be annoying because you start scrolling left whether you want to or not. I like spells, and i like mouse scroll. Is there some way these two can coexist (like putting the spells in the center of the screen)?
Also, I think the game would be a lot more interesting if there were increased diversity with the units so they're not just "melee," "better melee," "ranged," and so on. Upgrading the units via skill points is good but it takes so long to upgrade them that way (several levels for some) that not everyone is going to get the benefit. I'd suggest making the units more unique from the get-go. Maybe the slaves never get armor upgrades (they're slaves, who's giving them armor?) but they have the fastest movement speed? What if the goblin soldier had a chance to block attacks with his shield and the assassin had critical strike (to start)? Something like that. Another option would be to vary the army with the hero. Maybe the warlock's mages are stronger, or come with free slaves to serve as meat shields?
Again, I really like this game. I'd just like to see... more.


People find this review helpful!

SolrainSolrain

Rated 4 / 5 stars January 20, 2013

Good game.

People saying the framerate is bad (dragudofire) - it's not the author's problem that you have a shitty computer.



SirGulaschSirGulasch

Rated 4 / 5 stars January 19, 2013

really liked the game, finished just some minutes ago. Keep up the good work!



mrnghia99mrnghia99

Rated 4 / 5 stars August 5, 2013

Good.



LeHmanLeHman

Rated 4 / 5 stars January 18, 2013

Looks promising but, why the damn surveys ? None of them work in my country it seems so no code...


People find this review helpful!