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Clan Wars 2 - Red Reign

Score:
rated 3.68 / 5 stars
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112,229 Views
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Genre:
Strategy - Other
Tags:
fantasy
strategy
goblin
clan

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Credits & Info

Uploaded
Jan 17, 2013 | 6:01 AM EST
File Info
Game
5.4 mb

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Author Comments

After more internal wars between each Goblin Clan it is time for you to lead your fellow Goblins to become ruler of the land. Be prepared to battle many clans in many different territories, learn new skills and spells, develop your hero and grow your strongholds.

Clan Wars 2 - Red Reign is an exciting side scrolling strategic fantasy war game. By using agressive tactics to conquer your foes and claim their lands as your own, you will be able to enjoy the many fun features of this game.

Some features of this game includes:
20 Different units ranging from Goblin to Dragon to Battle Troll.
12 Unique levels with their own heros.
A choice of up to 5 different heroes to use and control.
In game and out of game development systems

HINT: This is not a defense game, the aim is to destroy your enemies and not just defend from them. You are rewarded as you goblins bravely attack (the closer they die to your enemies castle the more experience, reputation and gold is awarded!).

Good luck Clan leader!

Hope you enjoy playing Clan Wars 2 - Red Reign.

GoblinArena.com

Reviews


RaptorialRaptorial

Rated 3 / 5 stars January 19, 2013

Was progressing thinking this was an interesting game. Accidentally pressed new game but i quit before anything major happened... turns out that overwrote my progress in slot 1. I have the maps unlocked but i now have only 3 research points... so yeah that sucks...

Music is ok. Map control is good. My onlu qualm is that its feels a bit slow. Mass produce x to earn enough to mass produce y to afford z later on... kinda dry.



ShoryuKanosotoShoryuKanosoto

Rated 2 / 5 stars January 19, 2013

The game itself is okay, but i'll add this bit in. I am annoyed by the 'free extra content', because the method to unlock this 'free content', ALWAYS leads to cheesy little trick sites that are too obviously meant to acquire your information. It claims '20 seconds survey', But not a single one of the links EVER lead to a survey and always wanted me to give information like my email, cell phone, or even name and birthdate, which has ZERO to do with this game.


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smartest-retardsmartest-retard

Rated 3.5 / 5 stars January 19, 2013

Good game for the most part but could definitely use some work. I had a major problem using A - D to scroll the map, as it kept getting stuck going in one direction. Wasn't a major hassle, but a minor annoyance. My main issue was that the battles just took so damn long. And after 30 minutes of fighting, it gets to the point where no one is getting anywhere because the towers are strong enough to kill every troop that gets anywhere near it. Good idea, and has potential, but needs some polish.



aattssaattss

Rated 5 / 5 stars January 18, 2013

NIce. It's very satisfying to win a battle that takes half an hour.

It would be nice if you could add a wait command so the hero stops moving.


People find this review helpful!

bleedingwingsbleedingwings

Rated 4 / 5 stars January 18, 2013

I like it, but there could be a few improvements.
The biggest thing for me is that, if you enable mouse scroll, clicking on the spell icons can be annoying because you start scrolling left whether you want to or not. I like spells, and i like mouse scroll. Is there some way these two can coexist (like putting the spells in the center of the screen)?
Also, I think the game would be a lot more interesting if there were increased diversity with the units so they're not just "melee," "better melee," "ranged," and so on. Upgrading the units via skill points is good but it takes so long to upgrade them that way (several levels for some) that not everyone is going to get the benefit. I'd suggest making the units more unique from the get-go. Maybe the slaves never get armor upgrades (they're slaves, who's giving them armor?) but they have the fastest movement speed? What if the goblin soldier had a chance to block attacks with his shield and the assassin had critical strike (to start)? Something like that. Another option would be to vary the army with the hero. Maybe the warlock's mages are stronger, or come with free slaves to serve as meat shields?
Again, I really like this game. I'd just like to see... more.


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