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Jan 10, 2013 | 1:12 AM EST
  • Daily 4th Place January 11, 2013

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Medals

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Chaos 5 Points Survive 1 minute in chaos mode
Evasive 5 Points Survive 20 seconds in shrapnel mode
Make A Choice 5 Points Enter secret mode in any difficulty
Savior? 5 Points Complete story mode
Weaponmaster 5 Points Reach 20% upgrade status
Blessed 10 Points Survive 40 seconds in shrapnel mode
Gift of Life 10 Points Obtain the secret ending on story mode
Guardian 10 Points Complete story+ mode
Skilled 10 Points Survive 2 minutes in chaos mode
Starship 10 Points Reach 50% upgrade status
Without Fear 10 Points Complete story+ mode in under 3:40
Flawless 25 Points Survive 1 minute in shrapnel mode
Judgement Call 25 Points Obtain the secret ending on story+ mode
Master 25 Points Survive 2 minutes and 45 seconds in chaos mode
Power Overwhelming 25 Points Grab 8 powerups while time is distorted before it returns to normal
Quick And Dirty 25 Points Complete story mode in under 2:30
Shameless 25 Points Complete story++ mode in under 4:30
Star Power 25 Points Survive 3 and a half minutes in chaos mode
Super Starship 25 Points Reach 75% upgrade status
Survivor 25 Points Survive 1 minute and 20 seconds in shrapnel mode
Unscathed 25 Points Complete story mode without taking any damage on any difficulty
Upgrade Complete 25 Points Reach 100% upgrade status
You Shall Not Pass 25 Points Complete story++ mode
Savior 100 Points Obtain the secret ending on story++ mode

Author Comments

An epic space battle in an effort to defend your home colonies from an onslaught of starships.

Created in under 48 hours for Ludum Dare 25. http://www.ludumdare.com for more information.

Reviews


Jetz72Jetz72

Rated 4 / 5 stars

I didn't have any major complaints about this game until I played it on hard. First of all, in games of skill, randomness shouldn't affect anything major, for instance, powerup spawning. I can't help but wonder if I made it to the boss because I was finally getting good at the game or because I survived the second half of hard difficulty due to the five energy shields laying around. Second thing: Stop spawning enemies directly on top of me. There is no time to react on the last difficulty, so either you memorize the spawns through several attempts or get lucky and avoid taking some cheap damage.

Could also mention the upgrade system - Seems kinda unnecessary the way it is now, save for a way to hook new players in. One way or another you end up as the same bullet hose as everyone else. Finally, there's the difficulty system in general - Closing off a difficulty level until the player beats the preceding one is completely pointless. Skilled players will be bored forced to play the lower ones and unskilled players are probably gonna go through the same progression of easy, medium, then hard anyway. Don't see why you called it Story, Story+, or Story++ when they seemed to only be difficulty settings, either. No changed dialog, no new ships, no new boss, just difficulty.

I'm still rating it 4 stars because it was fun enough to keep me playing despite the fact that I don't generally like nor am I good at bullet hell games. Clearing out screen-fulls of drones with a few sweeps of the mouse is pretty satisfying, and when you carefully and quickly weave your way through five waves of oncoming bullets over the course of about two seconds, you feel like a badass.

Last thing - regarding the ending, don't try to make me feel guilty when you encouraged me to do it in the first place. Finding out their identity was a decent twist, but when their way of saying hello is to try to crash several ships into you then shoot at you, you've kinda missed the mark in making me care about them.


People find this review helpful!

pluisje1234pluisje1234

Rated 5 / 5 stars

indeed :)



poopthenoobpoopthenoob

Rated 5 / 5 stars

THIS was made in 48 hours?! it's better then a lot of the games ive played on newgrounds!


People find this review helpful!

Crowe84Crowe84

Rated 3.5 / 5 stars

Nice little time killer. Haven't gotten far into it but made a good enough first impression for a review. The upgrade system is neat, well thought out and seems balanced enough. Love the 16-bit music, takes me back. Impressed it was done within 48 hours. Keep up the good work.


People find this review helpful!

WhatafurryWhatafurry

Rated 4 / 5 stars

[Me playing the game]: Whoo! Yeah, die you motherfuckers!
[Me at the end of the game]: Well, shit... 3':

All in all, pretty stellar game. Not unlike a danmaku shooter; it can be intense, but with the upgrades, it only took a few minutes to outgun everything. By the end, I felt really bad for the boss, who only lasted about five seconds, poor guy. I kind of saw the ending coming, but I'm not gonna post any spoilers. ;]


People find this review helpful!