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Uploaded
Jan 8, 2013 | 9:13 AM EST
  • Daily Feature January 9, 2013

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Author Comments

You are one of few survivors in a world destroyed by man made pollution. You're doing your best to survive with your daughter in the little cave you call home - unaware that the nightmare is about to get much worse...

Move with the arrow keys. Jump with A. Perform attacks with S. Throw grenades with D. Release energy blasts with F. Interact with the Space bar.

There is a walkthrough built in to the game. Just click the '?' in the bottom right menu whenever you get stuck!

Reviews


KaptainDreamerKaptainDreamer

Rated 5 / 5 stars January 13, 2013

Absolutely amazing.. Great story line. Loved it. Loved the little secret hideout gave me a chuckle. I like the feel of the game, it just gets you into it. Loved it. great job.



GameBalanceGameBalance

Rated 4.5 / 5 stars January 13, 2013

Why not just make autosave? I closed game and lost my progress, because 99% games autosave progress.



DhallDhall

Rated 5 / 5 stars January 13, 2013

Great game but what happaned to my game state? I can only start a new game again......



yourface6yourface6

Rated 5 / 5 stars January 13, 2013

Damnit, I didn't save my progress because I didn't know you had to press the S button on screen! Still gonna give this game 5's all week. Awesome atmosphere and the music really takes me back to the old days of gaming, it's so beautiful! DAT MIDI XD



chainkillerchainkiller

Rated 3.5 / 5 stars January 13, 2013

This game's story telling is limited by its vocabulary.
And no, I don't mean words. Backing up a bit, the games basic game play is very Metroid like. You explore and kill things, solve simple puzzles, and you get power ups that help unlock new areas, which you explore and kill things and solve simple puzzles. Unfortunately, some of the game play features don't really jive with the post apocalyptic tone. There is these medical stations that *somehow* have survived and run after at least a decade of very run down neglect. Ok, bad enough, but one puzzle is getting medical supplies from the guy, in a shelter that contains one of these magical medical stations. The tone of 'depressing post apocalyptic future' is also somewhat negated by the super human feats your character can do, like jumping Mario high, survive a fall from any definite height (but not bottomless pits) and, after a power up, or two, double jump and more!
Also, sometimes combat ,especially the bosses, felt very buggy. The last in particular had a bad habit of getting stuck in the walls. There was several places where an exclamation mark would pop up, which generally meant interaction, but when you'd press down, all you'd do is crouch, which, incidentally, is a very useless move,
A bit more of an ending would have been nice as well.
Good stuff? Really felt old school, from almost every bit of the aesthetic, really captured that feeling and tone.


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