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Jan 7, 2013 | 3:07 PM EST
  • Daily 4th Place January 8, 2013

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Weekend Warrior 5 Points You're pretty good at not dying. Grats! Survive 25 days.
Mister Toughguy 10 Points Okay, so you can kill zombies. For now. Survive 50 days.
Survivor Man 25 Points So you'll make it for a while. Maybe even 'til the end? Survive 200 days.
I'm Coming to Your House 50 Points Okay, you made your point, no reason to show off. Survive 300 days.
Sagittarian 100 Points You're an ultimate badass. Survive 500 days.

Author Comments

I made some adjustments, reducing the chance of the super zombie showing up. The idea for the game was that it gradually gets harder with each passing day, and that your luck is worse each day. That is why it gets worse as you go, to see how long you can survive. I've taken everyone's crits into consideration and will make adjustments and release it again in the future!

The game autosaves. You can quit at any time, and come back to continue.

The goal of this game is to essentially see how long you, our hero, can survive after the end of the known world. There is some luck involved in this game, but also planning out what resources to use and when, is a major key to surviving for a long time. Please let me know what you guys like and dislike about the game and I will happily make adjustments based on the audience's opinions.

You don't have to rush in the combat, take your time. The zombies can only attack once, per each time you attack them. You hit them, then they can try to hit you. You always go first.

Reviews


MikeyBligheMikeyBlighe

Rated 3 / 5 stars December 22, 2013

As GunMetalDeath said below, the idea is fantastic but the odds seem to be too unfairly stacked. I understand that you intend for the game to get more difficult as time goes on, but I near-enough ran into zombies on every screen for the first 3 places I scouted.

Premise is brilliant, but difficulty is far too high with regards to the odds of running into the undead.


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TuitsuroTuitsuro

Rated 3 / 5 stars January 10, 2013

Made it to Sagittarian; more of an endurance challenge than anything. I did like that I had to change strategies continually, it made you think slightly about what your next move was, but eventually it turned into simply clicking to finish the game. I did like that the zombies tended to get slightly stronger after a while. But there was no difference in any of them; I was half-expecting an armless zombie to be weaker, or a bulked-up zombie to be stronger, would have made a difference in strategy.

The armor does absolutely nothing; I found plenty of armor upgrades and always was knocked for one damage. Resting for one day, doesn't actually make a day pass. The superzombie is a cute random event, but doesn't really add anything except depleting your ammo and medkits; which eventually parodied itself by making me deplete ammo and medkits that I didn't even have.

I also echo the criticisms that 50 ammo is way too much for armor; especially given that armor does jack. Moreover, if anything the merchant's store should be a location you can go and trade things, not a random event. Plus, if you have a safehouse, then naturally it should have storage. Make it so I can store my precious medkits and ammo instead of carrying it all with me to be hopelessly lost the next time I get my ass tossed off a 10 story building.

Finally, change the resting picture or rate your game Adults Only.


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RngrsLedtheWayRngrsLedtheWay

Rated 3 / 5 stars January 7, 2013

Ok game, seems like a good time killer. I did like the music so you get three from me.



AetherLuzSombraAetherLuzSombra

Rated 3 / 5 stars January 15, 2013

Day 557, finally managed to run out of food and have no locations scouted so I could die.

The idea of this game is great, but your higher and higher health mixed with lower and lower damage output turn this game monotonous. I ran away from every zombie after day 300 because I simply didn't want to deal with it. I can see how getting new weapons increases your damage, but having your strength increase and then using the same weapon you used in the last fight and having it do less damage? No sense.

The armor really didn't seem to make a difference either. I took either 1, 2, or no damage at all with armor ranks from "street clothes" to "muscleman with a mustache", which is how far I got.

I enjoyed this game until about day 200. Then I just had to beat day 500 to get the medal. But after that, it took 57 days trying to kill myself just to do it. For a game that's supposed to be trying to kill you more and more as time passes, that doesn't seem right.


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vseavsea

Rated 3 / 5 stars January 12, 2013

The game is great and hard in the first 50 day. After that it too repetitive and boring.
- I don't understand how armor work, whatever type armor I wear I always lost 1 health in fight.
- After 200 day, super zombie appear like 1 time per 3 day which is annoying, you can't fight it and you can't do anythings
- There is not much option for trade ?