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Credits & Info

Jan 7, 2013 | 3:07 PM EST
  • Daily 4th Place January 8, 2013

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Weekend Warrior 5 Points You're pretty good at not dying. Grats! Survive 25 days.
Mister Toughguy 10 Points Okay, so you can kill zombies. For now. Survive 50 days.
Survivor Man 25 Points So you'll make it for a while. Maybe even 'til the end? Survive 200 days.
I'm Coming to Your House 50 Points Okay, you made your point, no reason to show off. Survive 300 days.
Sagittarian 100 Points You're an ultimate badass. Survive 500 days.

Author Comments

I made some adjustments, reducing the chance of the super zombie showing up. The idea for the game was that it gradually gets harder with each passing day, and that your luck is worse each day. That is why it gets worse as you go, to see how long you can survive. I've taken everyone's crits into consideration and will make adjustments and release it again in the future!

The game autosaves. You can quit at any time, and come back to continue.

The goal of this game is to essentially see how long you, our hero, can survive after the end of the known world. There is some luck involved in this game, but also planning out what resources to use and when, is a major key to surviving for a long time. Please let me know what you guys like and dislike about the game and I will happily make adjustments based on the audience's opinions.

You don't have to rush in the combat, take your time. The zombies can only attack once, per each time you attack them. You hit them, then they can try to hit you. You always go first.



Rated 3 / 5 stars

Interesting concept, and a nice little time-waster. I'll let others speak about the tedium of repetition and focus on what I don't believe has yet been said. Nearing day 300 or so, I completely gave up trying to keep ammunition or medkits, as the super-zombie would pop up so frequently to make them not worth trying to keep. When fighting the regular zombies, I noticed that they went down easier with low-level weapons at the beginning of the game and became progressively more difficult with the same weapons as I toughened myself up. In my opinion, that kind of direct scaling of the zombies' health to the characters seems kind of askew. Generally, as the main character becomes tougher, more options should open up, but in this game, it seems the opposite. Finally, I think that a player should be able to advance the main character far enough, tough enough, or long enough to be able to face down the super-zombie and have some kind of satisfying ending. Players who play merely to see how many days they can last will probably tire out after doing the same thing for 1,000 days or so, and lose interest. It might also be worthwhile to occassionally force a fight when the odd zombie strays across the safehouse - something that the character cannot retreat from. As far as random items popping up, I think it would be cool if the random locale generator was scaled towards it's description. For a character who needs food, they should want to find a market of some kind. A character in need of ammunition may want to check out police stations, military bases, or the like. A character in need of better gear may want to seek out a museum, dojo, or such. Just some thoughts.

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Hyptosis responds:

Thanks for the crits! It helps.


Rated 3 / 5 stars

game is not so well balanced, main target is all time food, even when you flee all times instead of fighting the food is so low... at the end day158, by starvation

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Rated 3 / 5 stars

This is glitched some how. Sometimes your attack message becomes that of the zombie.
And at day maybe 200 or so, for some reason, health kits stop adding to, and/or, goes missing from my inventory. Since I was thinking maybe it's glitched, I tried to refresh.

Then I found that this game has no saving.

I see it's to prevent save cheating but I'm thinking maybe a forewarnng would do some good as to prevent this kind of misfortune.

Otherwise, this is a simple but somewhat entertaining game.


Rated 3 / 5 stars

I like it to a point but it does get a little repetative, and I would like to see a game where the player had a little more control over what happens because it gets a little hard to find food at certain a certain point.


Rated 3 / 5 stars

Okay I kept searching but no food found after several searches this game is too damn hard its bullshit and that was 15 days of searching then I starved to death. A fix is in order at least improve the odds in finding useful items.

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