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Jan 7, 2013 | 3:07 PM EST
  • Daily 4th Place January 8, 2013

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Weekend Warrior 5 Points You're pretty good at not dying. Grats! Survive 25 days.
Mister Toughguy 10 Points Okay, so you can kill zombies. For now. Survive 50 days.
Survivor Man 25 Points So you'll make it for a while. Maybe even 'til the end? Survive 200 days.
I'm Coming to Your House 50 Points Okay, you made your point, no reason to show off. Survive 300 days.
Sagittarian 100 Points You're an ultimate badass. Survive 500 days.

Author Comments

I made some adjustments, reducing the chance of the super zombie showing up. The idea for the game was that it gradually gets harder with each passing day, and that your luck is worse each day. That is why it gets worse as you go, to see how long you can survive. I've taken everyone's crits into consideration and will make adjustments and release it again in the future!

The game autosaves. You can quit at any time, and come back to continue.

The goal of this game is to essentially see how long you, our hero, can survive after the end of the known world. There is some luck involved in this game, but also planning out what resources to use and when, is a major key to surviving for a long time. Please let me know what you guys like and dislike about the game and I will happily make adjustments based on the audience's opinions.

You don't have to rush in the combat, take your time. The zombies can only attack once, per each time you attack them. You hit them, then they can try to hit you. You always go first.



Rated 3.5 / 5 stars

it is okay but you need to buff the character alot and his dodging.


Rated 3.5 / 5 stars

It was fairly okay, but when i tried to open a second window to see if it would allow you to keep what you had if you open it later, both crashed and i lost the riot gear with the clear mask and past day 300 and stuff i had. Also, for the longest of times while i was occasionally getting armor it seemed as if i could get no better weapon. Is the sword (katana?) the best? Or is weapon chance just really low at that point? Whatever it is it seemed impossible to upgrade from, especially because no trader seems to sell weapons while some will give armor.

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Rated 3.5 / 5 stars

To everyone who cant get past day guys are idiots, this game is so easy and obvious to beat, first try, still going on 700 days, 110 days of food 80 bullets, and 70HP only things are once you get past day 10, everything is the same.....all random my ass i hit the super zombie 6 times in a row, then find food 4 times in a row, all in all, pretty cheaply made game, has potential yet lacks so many things needed to make it a cult classic.


Rated 3.5 / 5 stars

It's already basically a zombie RPG w/roguelike qualities, so maybe the sequel (or remake) would be better if you just took it in that direction and fleshed it out more. Different weapons and armor would having different Attack and Defense ratings, respectively. Training would increase maximum HP. Killing zombies would yield EXP, which could either lead to level-ups or be spent on increasing stats or learning skills. Using Medkits would increase your skill with them, such that future uses would recover more HP - much like using bullets in battle would increase accuracy, damage, and/or critical hit rate with guns.

There should definitely be different choices available for each event. There were just too many events with no choice on the player's part, and a lot of them ended up giving some kind of penalty (e.g., the bandit encounter damages you, the boot/plank misstep thing damages you, the super zombie either damages you or makes you lose resources). Also, there were waaaay too many super zombie encounters in my playthrough past day 200, making it impossible to stock up on bullets or medkits.

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Rated 3.5 / 5 stars

Not bad but one thing to fix: the super zombie.
First, you can lose what you don't have (I drop ammo or medikit but I don't have any).
Secund, After a point (200/300 days) you encounter him to often. I can't have a medikit or ammo for more than seven days along. Because of that, this is really difficult to deal for the armor. I had only one time 50 ammos but it didn't last long.

Tips for player:
A lot of luck in the beginning. (and even after)
Don't fight zombie until you have a new weapon.
Don't fight zombie if it take more than 3 hits to kill them (the zombie evolve with the area I think and have all the same emount of PV in the same area, and can become only stronger).
If you have low food near the end of the exporation of a zone (if you do like me: one zone by one zone), scout for the new zone, you can't scout without food.
At the beginning, prefer rest to medikit. use medikit only if you are low on food. After, only use medikit.
Heal you the later you can. You can encounter a medic that heal you fully.
After 200/300 days, use your ammo and medikit as soon as possible, and prefer food to them. (Why? See above)
Don't use ammo in battle. That doesn't worth it. (Except at the end (see above))
Don't deal for the armor. You can find armor relatively easily and plus, after the level 2, it doesn't change a lot.
If you have more than 20 food in the 100 first days, work out. After, only if you have more than 30.

After a point, the game is relatively easy. If you survive 200 days, the next 300 don't will be a problem.

Mad man
-help him
-lose 1 HP or gain 2 food
-kill him
-nothing or 1 food
-you can get 2 food, nothing or + 1 HP
-fully heal you
-1 or 5
-2 to 14
-20 food and 2 medikit AND 20 ammos (or 10, don't remember) (Rare but when you find one, no problem for some times)
Super zombie
-lose 1 HP or 1 medikit or 5 ammos
Bandits or nails
-lose 1 HP

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